Setting nonexistent properties on AnimationTree fails silently
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Nobody has claimed this yet.
Assessment
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Newbie friendliness
- 52/100
Research direction
Start by tracing how AnimationTree handles set() for an unknown property and compare it with the valid parameters/headbob_intensity/blend_amount path shown in the issue. Use the linked minimal reproduction project to reproduce the silent failure; done means setting a nonexistent property reports an error while valid property setting still works.
Written by the indexing model from the issue text.
Description
Tested versions
Reproducible in Redot 26.2
System information
N/A affects all systems
Issue description
animation_tree.set("headbob_intensity", headbob_amt)
should produce an error but instead fails silently. This property does not exist. The correct code should be:
a_tree.set("parameters/headbob_intensity/blend_amount", headbob_amt)
Steps to reproduce
Call set() on any animation tree using a nonexistent property. This will fail silently.
Minimal reproduction project (MRP)
- Dominant language
- C++
- Stars
- 6.1k
- Forks
- 337
- Avg merge
- 4d 1h
- Merged PRs (30d)
- 54
Getting set up
- No Dockerfile or Docker Compose file
- Has a pull request template
- Read the contributing guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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