Water flashes when zoomed out

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#109 1 comment 0 reactions 0 assignees View on GitHub

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Assessment

Difficulty
3/5
Estimated time
1-2 days
Newbie friendliness
42/100
Issue type
Bug
Clarity
Needs clarification
Activity status
Quiet

Research direction

Start by reproducing the flashing-light effect in OpenGFX 8 with the game zoomed out, focusing on the water animation. Trace the water graphics and animation assets used at that zoom level, then verify that the flashing effect is gone without changing the intended water animation.

Written by the indexing model from the issue text.

Description

In OpenGFX 8 (not sure about older versions), when zoomed out, the water animation creates the effect of flashing lights. This could be causing issues
for people with epilepsy.

Dominant language
JavaScript
Stars
64
Forks
27
PR merge metrics
No merged PRs in 30d

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