Add foveated rendering and foveated streaming

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#390 1 comment 0 reactions 0 assignees View on GitHub

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Assessment

Difficulty
4/5
Estimated time
1-2 days
Newbie friendliness
45/100
Issue type
Feature
Clarity
Mostly clear
Activity status
Active
Tech stack
csharp, unity

Research direction

Start by locating the Unity build configuration and the settings used for Steam Frames foveated rendering and streaming. Enable both settings for Unity builds, then check the game info or logs to confirm they are active; test with Quest 3 if available. The issue does not identify specific files or a verification method.

Written by the indexing model from the issue text.

Description

feature

Description

Steam Frames comes with foveated rendering and foveated streaming. Activate both for our games. (And let someone test it with Quest 3 too).

TODOs

  • Activate both settings for unity builds
  • check if they are working (but how? In game info or something in the log maybe?)
Dominant language
C#
Stars
33
Forks
1
Avg merge
1d 21h
Merged PRs (30d)
56

Getting set up

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

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