Add foveated rendering and foveated streaming
Maintainers usually reply within 2 days
Nobody has claimed this yet.
Assessment
- Difficulty
- 4/5
- Estimated time
- 1-2 days
- Newbie friendliness
- 45/100
- Issue type
- Feature
- Clarity
- Mostly clear
- Activity status
- Active
- Domain
- game-dev, mobile-dev
Research direction
Start by locating the Unity build configuration and the settings used for Steam Frames foveated rendering and streaming. Enable both settings for Unity builds, then check the game info or logs to confirm they are active; test with Quest 3 if available. The issue does not identify specific files or a verification method.
Written by the indexing model from the issue text.
Description
Description
Steam Frames comes with foveated rendering and foveated streaming. Activate both for our games. (And let someone test it with Quest 3 too).
TODOs
- Activate both settings for unity builds
- check if they are working (but how? In game info or something in the log maybe?)
- Dominant language
- C#
- Stars
- 33
- Forks
- 1
- Avg merge
- 1d 21h
- Merged PRs (30d)
- 56
Getting set up
- No Dockerfile or Docker Compose file
- Has a pull request template
- Read the contributing guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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