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[MC1272] detects spectators

Open
#965 0 comments 0 reactions 0 assignees View on GitHub

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Assessment

Difficulty
3/5
Estimated time
1-2 days
Newbie friendliness
38/100
Issue type
Bug
Clarity
Mostly clear
Activity status
Stale
Tech stack
java
Domain
game-dev

Research direction

Start by locating the [MC1272] player detector implementation and how it identifies nearby players in spectator mode. Reproduce the reported behavior with an invisible spectator, then verify that spectators no longer trigger the detector while ordinary nearby players still do.

Written by the indexing model from the issue text.

Description

status:accepted type:feature-request

CRAFTBOOK-3149 - Reported by jjkrause

(Please switch this issue to CraftBook, as I can only create it under WorldGuard for some reason). I have some games that use the [MC1272] player detector to perform certain actions when a player is near, but the invisible spectators in "/gamemode spectator" can trigger these actions by flying around the detector. I think spectators shouldn't trigger the player detector as they are only spectating. Thanks.

Dominant language
Java
Stars
320
Forks
165
PR merge metrics
No merged PRs in 30d

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