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Possible missing of `scene.reset()` in the early return ?

Open Beginner friendly
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Assessment

Difficulty
2/5
Estimated time
1-3 hours
Newbie friendliness
72/100
Issue type
Bug
Clarity
Mostly clear
Activity status
Active
Tech stack
rust

Research direction

Start in crates/anyrender_vello/src/window_renderer.rs at lines 456-460 and trace the early-return path together with the scene lifecycle around it. Determine whether scene.reset() is required before line 459, then validate the behavior with the relevant existing renderer checks; done means the scene state is correct on this path.

Written by the indexing model from the issue text.

Description

Dominant language
Rust
Stars
107
Forks
32
Avg merge
2h 56m
Merged PRs (30d)
1

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