[Bug] Fallingtree not accepting some trees

Open Beginner friendly
#46 0 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

Assessment

Difficulty
1/5
Estimated time
Under an hour
Newbie friendliness
72/100
Issue type
Bug
Clarity
Mostly clear
Activity status
Active
Domain
game-dev

Research direction

The issue names no file, so start by searching the repository for the fallingtree config and its maximum tree size setting. Raise the value from 100 to roughly 200 or 300 as the issue suggests, then check the pack's config notes for any other limit that might block large trees. Done when a tree larger than 100 blocks falls in-game on the server.

Written by the indexing model from the issue text.

Description

bug
What happened?

Maximum tree size in the fallingtree config is too small for some of the trees that generate in the pack. Should be bumped from 100 up to like 200 or 300.

Where did it happen?

On the server

Pack version

4.1.0

Graphics profile

None

Crash report or log

No response

Dominant language
Shell
Stars
1
Forks
0
Avg merge
3d 20h
Merged PRs (30d)
5

Getting set up

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

More from CloverCraftSMP/Season4

All issues in CloverCraftSMP/Season4

Similar issues

More Shell/Bash issues

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.