dark oak trees ghost blocks

Open
#36 0 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

Assessment

Difficulty
3/5
Estimated time
1-2 days
Newbie friendliness
53/100
Issue type
Bug
Clarity
Mostly clear
Activity status
Active
Domain
game-dev

Research direction

No files or tests are named. Start by reproducing the issue: use bone meal on dark oak saplings and observe whether the tree appears away from them and leaves ghost blocks; compare behavior around the pack update if possible. Done means the tree grows at the saplings and no remaining saplings become ghost blocks.

Written by the indexing model from the issue text.

Description

when bone mealing dark oak trees, theres a high chance that the tree spawns in a different location to where the saplings are placed and the remaining saplings turn into ghost blocks. I only noticed this happen after the pack update, i tested dark oak trees spawning a fair few times before the update but theres a tiny chance this always existed

Image Image
Dominant language
Shell
Stars
1
Forks
0
Avg merge
3d 20h
Merged PRs (30d)
5

Getting set up

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

More from CloverCraftSMP/Season4

All issues in CloverCraftSMP/Season4

Similar issues

More Shell/Bash issues

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.