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Omni usage wrong for mixed hardpoints

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#19 0 comments 0 reactions 0 assignees View on GitHub

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Assessment

Difficulty
3/5
Estimated time
1-2 days
Newbie friendliness
35/100
Issue type
Bug
Clarity
Mostly clear
Activity status
Stale
Tech stack
csharp
Domain
game-dev

Research direction

Reproduce the Harkonnen loadout shown in the attached image and trace how its omni usage is calculated. Compare the displayed 5/4 value with the five weapons and their hardpoint types; done means the count excludes the weapon on the non-omni hardpoint.

Written by the indexing model from the issue text.

Description

bug

Harkonnen

see how it shows 5/4 for omni? thats not true, there is only 5 weapons on this mechs, and one of them is using non-omni hardpoint

image

Dominant language
C#
Stars
7
Forks
6
PR merge metrics
No merged PRs in 30d

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