How to orbit in 3D space? Loop when switching to In Workplane
维护者通常 1 天内回复
还没有人认领这个 Issue。
评估
- 难度
- 4/5
- 预计耗时
- 3-5 天
- 新手友好度
- 30/100
- Issue 类型
- 缺陷
- 描述清晰度
- 基本清楚
- 活跃度
- 停滞
- 技术栈
- cpp
- 领域
- desktop-dev
调研方向
Reproduce the reported steps in SolveSpace 3.1: try dragging the 3-axis gizmo while the view is locked to a 2D plane, then follow the Extrude and Sketch > In Workplane prompts. Start by tracing the gizmo's view-rotation handling and how it responds to the locked view settings. Done means the user can recover from this loop or is clearly told how to reach a 3D orbit view.
由索引模型根据 Issue 内容生成。
描述
System information
- SolveSpace version: Version 3.1 (3.1~70bde63c)
- Operating system: macOS Ventura 13.4.1
Expected behavior
Clicking on the 3-axis gizmo in the bottom left and dragging it should take me to a 3D orbit view or tell me how to get there. It should not IMO do nothing even if the view settings are set up such that the rotation is locked or the view is locked to a 2D plane. I believe it is preferable to detect this and instruct the user for better UX.
Actual behavior
Clicking and dragging the gizmo doesn't move the view.
Additional information
I ran into this while following the basic tutorial here:
https://solvespace.com/bracket.pl
I have my sketch and now I am ready to extrude to the 3rd dimension. I go and click on New Group > Extrude and get this warning:
Heeding its advice I head to Sketch > In Workplane (as opposed to my currently selected Anywhere in 3D) and get this warning:
At this point I am stuck in a loop, not sure how to break out. I am a new user so I am not familiar with the nomenclature of UI of SolveSpace hence my above suggestion to detect common failure cases (like the attempt to use the Gizmo while it is locked to a 2D plane) and instruct the user how to get out of them.
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