How to orbit in 3D space? Loop when switching to In Workplane

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还没有人认领这个 Issue。

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难度
4/5
预计耗时
3-5 天
新手友好度
30/100
Issue 类型
缺陷
描述清晰度
基本清楚
活跃度
停滞
技术栈
cpp
领域
desktop-dev

调研方向

Reproduce the reported steps in SolveSpace 3.1: try dragging the 3-axis gizmo while the view is locked to a 2D plane, then follow the Extrude and Sketch > In Workplane prompts. Start by tracing the gizmo's view-rotation handling and how it responds to the locked view settings. Done means the user can recover from this loop or is clearly told how to reach a 3D orbit view.

由索引模型根据 Issue 内容生成。

描述

System information
  • SolveSpace version: Version 3.1 (3.1~70bde63c)
  • Operating system: macOS Ventura 13.4.1
Expected behavior

Clicking on the 3-axis gizmo in the bottom left and dragging it should take me to a 3D orbit view or tell me how to get there. It should not IMO do nothing even if the view settings are set up such that the rotation is locked or the view is locked to a 2D plane. I believe it is preferable to detect this and instruct the user for better UX.

Actual behavior

Clicking and dragging the gizmo doesn't move the view.

Additional information

I ran into this while following the basic tutorial here:
https://solvespace.com/bracket.pl

I have my sketch and now I am ready to extrude to the 3rd dimension. I go and click on New Group > Extrude and get this warning:

image

Heeding its advice I head to Sketch > In Workplane (as opposed to my currently selected Anywhere in 3D) and get this warning:

image

At this point I am stuck in a loop, not sure how to break out. I am a new user so I am not familiar with the nomenclature of UI of SolveSpace hence my above suggestion to detect common failure cases (like the attempt to use the Gizmo while it is locked to a 2D plane) and instruct the user how to get out of them.

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