Weird data in onnewBitrate
维护者通常 2 天内回复
还没有人认领这个 Issue。
评估
- 难度
- 4/5
- 预计耗时
- 3-5 天
- 新手友好度
- 15/100
- Issue 类型
- 缺陷
- 描述清晰度
- 需要澄清
- 活跃度
- 停滞
调研方向
Start from the BitrateAdapter wiring in onNewBitrate and adapter.adaptBitrate, then find where BitrateChecker computes the reported bitrate and whether it reads any throughput or dropped-packet signal. Reproduce by streaming while throttling the network with Network Link Conditioner (1 Mbit/s with 10% loss, then 100% loss) and logging the values passed to onNewBitrate. Done means the reported bitrate drops under these conditions, or the maintainer confirms the expected behaviour.
由索引模型根据 Issue 内容生成。
描述
Hi.
I'm trying to make sure my app is working well in bad network conditions. I'm using a BitrateAdapter connected in onNewBitrate, like the example (calling adapter.adaptBitrate from onNewBitrate).
I'm using an XCode tool from Apple, called Network Link Conditioner, where I can simulate different types of connections. When switching to a "bad network" profile that limits to 1mbit/s and 10% packetloss, webbrowsing becomes really slow and switching to a "100% loss" profile it stops completely. But in both those situations, onNewBitrate keeps reporting a "good" bitrate and doesn't seem to care that the network is bad.
The backend I'm connecting to does stop receiving packets when the limiting profiles are active, so the limiter is working, it just doesn't seem like BitrateChecker actually detects the lack of throughput. I also get no dropped packets reported from the streamer.
I'm thinking perhaps I'm missing something in the setup, but since onNewBitrate reports the "wrong" values, I don't really know what I could do differently.
- 主要语言
- Kotlin
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