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Server and client implementations disagree with each other

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还没有人认领这个 Issue。

评估

难度
4/5
预计耗时
3-5 天
新手友好度
22/100
Issue 类型
缺陷
描述清晰度
基本清楚
活跃度
活跃
技术栈
nuxtjs, typescript
领域
full-stack

调研方向

The mismatch comes from generateFlags running on the server with CloudFlare headers (cf-device-type overriding isMobile) and on the client with only navigator.userAgent. Start by tracing where both paths compute flags and how the server result reaches the client. Done means the server-rendered and client-hydrated flags match for the same request, and the issue doesn't say which approach the maintainers want.

由索引模型根据 Issue 内容生成。

描述

This module computes its properties both on the server and on the client independently.
Unfortunately they tend to disagree with each other when it comes to CloudFlare headers (they always win over user agents), which results in a lot of hydration errors (for us).

cf-device-type forces isMobile to false on the server side if its value is desktop or tablet.

The client, on the other hand, calls generateFlags(navigator.userAgent) with no headers and the module doesn't seem to copy over the server-side values to the client-side (e.g. using useState), which can result in differences (and does).

It would be great if server and client would share the same detection results.

主要语言
TypeScript
星标
1k
派生
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  • 有 Pull Request 模板
  • 没有贡献指南

从这里开始

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  3. Fork 仓库,在一个分支上完成修改。
  4. 提交 Pull Request,并在描述里引用这个 Issue 编号。

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