[Feedback] Stress System & Breakdown Frequency Balancing
@id577 已经在做这个了。
开始于 2026年4月7日。
评估
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描述
Hello Farmers! 🚜
This thread is dedicated to collecting your observations and statistics regarding the Stress System (breakdown probabilities) in the Advanced Damage System.
The Goal:
I want to tune the balance so that if a player follows all service intervals, performs necessary pre-shift maintenance, and uses appropriately powered machinery for their tasks, they should not encounter any major mechanical failures.
If you feel you've encountered a breakdown that seems "unreasonable" or poorly timed, please share your data using the template below. This will be incredibly helpful for fine-tuning the simulation logic.
Feel free to simply share your general stats!
If you haven't encountered any issues but want to contribute, feel free to post your "success stories" (e.g., "I've hit 50 hours with zero breakdowns by following all maintenance rules"). This is just as valuable for balancing as the error reports!
📋 Report Template
Please copy and fill out the following:
- Issue Summary: (e.g., Fuel pump failed at 5 hours despite moderate use)
- Vehicle Name: 3. Usage Scenario: (What tasks were being performed? Which implements were used?)
- Map Size: (e.g., x2, x4, x16)
- Modified Mod Settings: (List any changes from default settings)
- Mod Version: (Current version + which version was active when the save started)
- Savegame Status: (New game with mod OR mod added to an existing save?)
- Game Mode: (Singleplayer or Multiplayer)
- Technical Data: (Please attach a screenshot of the debug panel (console command - ads_debug or enable "Debug Mode" in settings) or paste the AdvancedDamageSystem section from your vehicles.xml).
💡 Example Report
- Issue Summary: Fuel pump failure occurred at ~5 hours of operation during moderate use.
- Vehicle Name: MF 7S
- Usage Scenario: Primarily plowing with a 4.2m SERVO T 6000, some light trailer towing (DK 280 RP), and other minor tasks.
- Map Size: x2 (Zielonka)
- Modified Mod Settings: Service interval increased to 10 hours; Age-related wear disabled.
- Mod Version: 0.9.1.1 (Save started on 0.9.0.0).
- Savegame Status: Started a new game.
- Game Mode: Singleplayer.
- Screenshot:
- 主要语言
- Lua
- 星标
- 282
- 派生
- 17
- PR 合并指标
- 30 天内没有已合并 PR
环境准备
这个项目没有提供开发容器、Dockerfile 或贡献指南,环境需要你自己搭建:先看它的 README,通用步骤见我们的新手贡献指南。
从这里开始
- 先读完整个 Issue,再读项目的贡献指南。
- 在 Issue 下留言说明你要接手 —— 这能避免两个人做同样的事。
- Fork 仓库,在一个分支上完成修改。
- 提交 Pull Request,并在描述里引用这个 Issue 编号。
id577/FS25_AdvancedDamageSystem 的其他 Issue
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question
难度 2/5 1-3 小时 新手友好度 62/100
id577/FS25_AdvancedDamageSystem#238 · 1 条评论 ·
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难度 2/5 1-3 小时 新手友好度 73/100
id577/FS25_AdvancedDamageSystem#197 · 1 个 reaction ·
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Shop no longer opens with ADS version 9.2.8 with Powertrain Upgrade mod and Capacity Upgrade mod未关闭
难度 3/5 1-2 天 新手友好度 48/100
id577/FS25_AdvancedDamageSystem#243 · 3 条评论 ·
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bug
难度 3/5 1-2 天 新手友好度 56/100
id577/FS25_AdvancedDamageSystem#241 · 1 条评论 ·
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question
难度 3/5 1-2 天 新手友好度 48/100
id577/FS25_AdvancedDamageSystem#237 · 1 条评论 ·
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