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NEXAT

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#147 2 条评论 0 个 reaction 已指派 0 人 在 GitHub 查看

还没有人认领这个 Issue。

评估

难度
4/5
预计耗时
3-5 天
新手友好度
42/100
Issue 类型
缺陷
描述清晰度
基本清楚
活跃度
冷清
技术栈
lua
领域
game-dev

调研方向

No files or tests are identified in the issue. Start by reading the mod’s relevant vehicle and implement behavior, then investigate the NEXAT engine-load and greasing behavior alongside truck towing limits and gear-shifting behavior. Done means the reported cases behave as intended in-game, with balancing expectations clarified for each.

由索引模型根据 Issue 内容生成。

描述

enhancement

NEXAT harvesting unit with in game macdon header is always at 80% engine load, even though it has 1100hp engine. Needs some balancing if you’re able to.
Is there any future plans for greasing implements?
The reading being that because I run a NEXAT as a harvester there is no grease needed.
Also, when running a 2 x in game LodeKing trailers most trucks struggle and give an overloaded warning, when in real life they are designed to perform this operation.
( not a 350hp 4x2, obviously)
And in regard to trucks, most modern truck engines are designed to Lug, low rpm, max torque, IRL I run 2 x Volvo FH13 540 and 1 x FH16 750, all with a gross train weight of 80000kg. They will change gear approx 1250rpm or lower and cruise at approx 1050rpm.

Apologies for the waffling.

主要语言
Lua
星标
282
派生
17
PR 合并指标
30 天内没有已合并 PR

环境准备

这个项目没有提供开发容器、Dockerfile 或贡献指南,环境需要你自己搭建:先看它的 README,通用步骤见我们的新手贡献指南。

从这里开始

  1. 先读完整个 Issue,再读项目的贡献指南。
  2. 在 Issue 下留言说明你要接手 —— 这能避免两个人做同样的事。
  3. Fork 仓库,在一个分支上完成修改。
  4. 提交 Pull Request,并在描述里引用这个 Issue 编号。

id577/FS25_AdvancedDamageSystem 的其他 Issue

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