Hacktoberfest 2026:维护者为十月标记出来的 issue,仍然开放、适合新手。 浏览 Hacktoberfest issue

CLI: expose engine motionBlur on `hyperframes render` (e.g. --motion-blur[=json])

未关闭
#4,833 0 条评论 0 个 reaction 已指派 0 人 在 GitHub 查看

维护者通常 1 天内回复

还没有人认领这个 Issue。

评估

难度
3/5
预计耗时
1-2 天
新手友好度
68/100
Issue 类型
功能
描述清晰度
基本清楚
活跃度
活跃
技术栈
typescript
领域
cli

调研方向

Start by running hyperframes render --help and tracing the published bundle's reads from job.config.motionBlur, as described in the issue. Determine whether the CLI flag or a render.motionBlur key best fits the existing configuration model; done means the setting is reachable from local CLI renders and documented in the render help or docs.

由索引模型根据 Issue 内容生成。

描述

Problem

v0.8.45/v0.8.46 added engine sub-frame motion blur (motionBlur on the render configuration: true shutter integral, adaptive 16–64 samples/frame) — a genuinely great feature. But as of v0.8.101 it appears unreachable from the CLI: hyperframes render --help lists no flag for it, and tracing the published bundle shows every read coming from job.config.motionBlur with no CLI-flag or project-file source feeding it on the local render path.

Ask

Expose it on the CLI render command, e.g.:

hyperframes render --motion-blur -o out.mp4                    # defaults (adaptive samples, 180°, phase -90)
hyperframes render --motion-blur='{"samplesPerFrame":32}' ...  # explicit config

(or a render.motionBlur key in hyperframes.json, whichever fits the config model better.)

Why

Teams rendering exclusively through the CLI (our case: scripted/batch production pipelines) currently can't use the engine blur and fall back to external N×-fps + ffmpeg tmix blending, which is strictly worse than the adaptive shutter integral the engine already computes. If there IS a supported local path I missed, a pointer in the render docs would also resolve this.

Happy to test a nightly. Related contribution from the same pipeline work: #4785.

🤖 Generated with Claude Code

主要语言
TypeScript
星标
54.1k
派生
4.9k
平均合并
7 小时 29 分钟
30 天内合并 PR
778

环境准备

这个项目没有提供开发容器、Dockerfile 或贡献指南,环境需要你自己搭建:先看它的 README,通用步骤见我们的新手贡献指南。

从这里开始

  1. 先读完整个 Issue,再读项目的贡献指南。
  2. 在 Issue 下留言说明你要接手 —— 这能避免两个人做同样的事。
  3. Fork 仓库,在一个分支上完成修改。
  4. 提交 Pull Request,并在描述里引用这个 Issue 编号。

heygen-com/hyperframes 的其他 Issue

查看 heygen-com/hyperframes 的全部 Issue

相似的 Issue

更多 TypeScript Issue

把新 issue 发到你的邮箱

精选适合新手参与的 GitHub issue 摘要。