Game is not rendering correctly the first time around

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评估

难度
4/5
预计耗时
3-5 天
新手友好度
38/100
Issue 类型
缺陷
描述清晰度
基本清楚
活跃度
活跃
技术栈
cpp
领域
game-dev

调研方向

Start by reading the attached pkp.log and checking how the launcher compiles shaders and how the packed shader cache is used. Reproduce the first-render issue on Windows with the reported RX 580 and game version, then trace the shader loading path for the affected texture or effect. Done means shaders render correctly on first load without requiring a game reboot.

由索引模型根据 Issue 内容生成。

描述

bug
What happened

So, basically my game is not rendering properly until I load the shader for the specific texture/effect, which is impossible for certain things unless I reboot the game. That's weird since I tought the launcher compiled every shader during install.
My computer is very weak/old for today's standarts but that shouldn't happen, right? Does that happen because I've chose the packed shader cache option?

What you expected

No response

Version

0.10.1

Platform

Windows PC

Update channel

Stable

GPU and driver version

RX 580 / Adrenalin 26.1.1

pkp.log

pkp.log

Before you send
  • I searched the open and closed issues and this is not already reported.
  • My game dump is version 2.0.1a.
主要语言
C++
星标
224
派生
0
PR 合并指标
30 天内没有已合并 PR

环境准备

从这里开始

  1. 先读完整个 Issue,再读项目的贡献指南。
  2. 在 Issue 下留言说明你要接手 —— 这能避免两个人做同样的事。
  3. Fork 仓库,在一个分支上完成修改。
  4. 提交 Pull Request,并在描述里引用这个 Issue 编号。

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