Game is not rendering correctly the first time around
还没有人认领这个 Issue。
评估
调研方向
Start by reading the attached pkp.log and checking how the launcher compiles shaders and how the packed shader cache is used. Reproduce the first-render issue on Windows with the reported RX 580 and game version, then trace the shader loading path for the affected texture or effect. Done means shaders render correctly on first load without requiring a game reboot.
由索引模型根据 Issue 内容生成。
描述
What happened
So, basically my game is not rendering properly until I load the shader for the specific texture/effect, which is impossible for certain things unless I reboot the game. That's weird since I tought the launcher compiled every shader during install.
My computer is very weak/old for today's standarts but that shouldn't happen, right? Does that happen because I've chose the packed shader cache option?
What you expected
No response
Version
0.10.1
Platform
Windows PC
Update channel
Stable
GPU and driver version
RX 580 / Adrenalin 26.1.1
pkp.log
Before you send
- I searched the open and closed issues and this is not already reported.
- My game dump is version 2.0.1a.
- 主要语言
- C++
- 星标
- 224
- 派生
- 0
- PR 合并指标
- 30 天内没有已合并 PR
环境准备
- 没有 Dockerfile 或 Docker Compose 文件
- 有 Pull Request 模板
- 阅读贡献指南
从这里开始
- 先读完整个 Issue,再读项目的贡献指南。
- 在 Issue 下留言说明你要接手 —— 这能避免两个人做同样的事。
- Fork 仓库,在一个分支上完成修改。
- 提交 Pull Request,并在描述里引用这个 Issue 编号。
featureJosh/Recompia 的其他 Issue
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enhancement
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featureJosh/Recompia#522 ·
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enhancement
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featureJosh/Recompia#535 ·
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bug low priority
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featureJosh/Recompia#534 · 2 条评论 ·
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Game crashes multiple times at random moments | CachyOS Hyprland可能已有人在做 @featureJosh 今天认领。 未关闭bug
featureJosh/Recompia#533 · 已指派 1 人 ·
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Frequent Crashes on Steam Deck: The graphics device was lost, so Pokopia must close可能已有人在做 @featureJosh 今天认领。 未关闭bug high priority
featureJosh/Recompia#531 · 1 条评论 · 已指派 1 人 ·
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