"Make top priority" means two different things in buildingplan vs prioritize overlays
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The two conflicting "make top priority" labels belong to the buildingplan and prioritize overlays, so start by searching the repository for that string to find where each label is defined. Confirm which overlay sets the building's item-matching tasks and which toggles job.flags.do_now. Pick one new label, most likely the one the issue suggests, and apply it in only one overlay. Done when the two overlays no longer share a label for different actions.
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描述
Two controls on the building info sheet share the label "make top priority" but do unrelated things:
buildingplan's inspector overlay (Ctrl+T, shown while a building waits for items) bumps the building's item-matching tasks to the front of buildingplan's queues — i.e. "get materials delivered first".prioritize's enroute overlay (Ctrl+T, shown once the construction job is active) togglesjob.flags.do_now— i.e. "dwarves should build this before other work".
They appear on the same screen at different lifecycle phases, so users will reasonably assume the same label means the same action. Renaming one of them (e.g. buildingplan's to something like "prioritize materials", or prioritize's to "do job now" to match the flag) would remove the ambiguity.
Surfaced while working on #2353.
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