games: add Inductive Challenge for visual odd-one-out reasoning

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評估

難度
5/5
預估耗時
一週以上
新手友好度
35/100
Issue 類型
功能
描述清晰度
基本清楚
活躍度
活躍
領域
frontend, game-dev

研究方向

Start by reading the parent issue #24 and dependency #58, then locate the game's existing exercise entry points and tests. Define and test the rule families, unique outlier evaluation, deterministic generation, difficulty bounds, accessibility, and shared scoring behavior. Done when the specified rule and browser tests pass and puzzle fixtures receive a visual clarity review.

由索引模型根據 Issue 內容生成。

描述

enhancement games help wanted

Part of #24. Depends on #58.

Student problem

Students need practice identifying a consistent visual rule and explaining which item breaks it.

Scope

  • Present a set of original figures where exactly one breaks a documented rule.
  • Start with rule families such as line count, line continuity, filled-cell count, shape count and fill pattern.
  • Increase difficulty through controlled figure complexity and distractors, rather than unexplained random changes.
  • Store the governing rule with each puzzle and explain the outlier after answering in learning mode.
  • Validate that the intended rule identifies exactly one outlier. Avoid accidental alternative interpretations where practical.
  • Describe this exercise as odd-one-out; do not advertise sequence completion unless that mechanic is implemented.
  • Support keyboard/touch selection, meaningful figure labels/non-color cues, shared timing/results and free guest access.

Done when

  • Tests cover each rule family, unique outlier evaluation, deterministic generation and difficulty bounds.
  • Puzzle fixtures receive a visual clarity review.
  • A browser test selects an answer, reads its explanation and starts another round without duplicate scoring.
主要語言
TypeScript
星號
1
分支
1
平均合併
8 小時 58 分鐘
30 天內合併 PR
37

環境準備

從這裡開始

  1. 先讀完整個 Issue,再讀專案的貢獻指南。
  2. 在 Issue 下留言說明你要接手 —— 這能避免兩個人做同樣的事。
  3. Fork 儲存庫,在一個分支上完成修改。
  4. 送出 Pull Request,並在描述裡引用這個 Issue 編號。

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