games: add Grid Challenge for spatial memory and symmetry

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難度
5/5
預估耗時
一週以上
新手友好度
35/100
Issue 類型
功能
描述清晰度
基本清楚
活躍度
活躍

研究方向

This issue is part of #24 and depends on #58; no source files or tests are named. First read the existing game implementations and the work in #58 to find the shared engine and test patterns. Done means a dual-task grid game with the specified learning and practice modes, scoring, accessibility, tests, and desktop and mobile browser checks.

由索引模型根據 Issue 內容生成。

描述

enhancement games help wanted

Part of #24. Depends on #58.

Student problem

Students need to practise remembering locations while switching attention to a second task.

Scope

  • Flash grid positions one at a time. Between flashes, ask whether a displayed pattern has a stated symmetry.
  • After the sequence, ask students to reproduce the positions in their original order.
  • Provide short and progressive variants using one engine, with documented sequence lengths, display times and any lives.
  • Define how memory errors, symmetry errors, timeouts and partial recall affect the result; report the two skills separately.
  • Explain symmetry answers and show the correct recalled sequence after a learning round.
  • Support untimed learning/replay and clearly labelled timed practice. Include keyboard grid navigation, usable touch targets and non-color cues.

Done when

  • Tests verify symmetry classification, sequence ordering, phase transitions, scoring and deterministic difficulty progression.
  • Inputs during display/interruption cannot alter recall or score twice.
  • Browser checks cover a complete dual-task round on desktop/mobile and a clean restart.

Keep this distinct from remembering only a number or a static color layout.

主要語言
TypeScript
星號
1
分支
1
平均合併
8 小時 58 分鐘
30 天內合併 PR
37

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從這裡開始

  1. 先讀完整個 Issue,再讀專案的貢獻指南。
  2. 在 Issue 下留言說明你要接手 —— 這能避免兩個人做同樣的事。
  3. Fork 儲存庫,在一個分支上完成修改。
  4. 送出 Pull Request,並在描述裡引用這個 Issue 編號。

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