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Workers API

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#532 43 則留言 7 個 reaction 已指派 0 人 在 GitHub 檢視

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評估

難度
5/5
預估耗時
一週以上
新手友好度
25/100
Issue 類型
功能
描述清晰度
需要釐清
活躍度
停滯
技術堆疊
android, javascript
領域
mobile-dev

研究方向

該 issue 只列出了範例入口 <app_name>/app/main.js 和 <app_name>/app/worker.js;先找出現有的 Worker 實作,以及其 callback、生命週期、GC 和訊息傳遞測試。將這些部分與未勾選的 checklist 項目進行比較,只有在某個具體的剩餘項目已有共識的範圍且測試覆蓋通過後,才算工作完成。

由索引模型根據 Issue 內容生成。

描述

epic feature
Support for Workers

For iOS solution please check - https://github.com/NativeScript/ios-runtime/issues/620

Description

General guidelines for the Workers implementation effort and specification in the context of NativeScript.
We have an existing issue here, but the purpose here is to show the road map that the team intends to follow in developing the Workers functionality. The general scenarios we want to support are listed at the bottom.

Limitations

In NativeScript we don’t need to implement all details of the web workers specification, because some of these details are only related to the browser, and won’t have any meaning in the context of a NativeScript application. The features and syntax that will follow has the purpose of describing the adoption of the web workers specification in NativeScript. In this document we will describe and list what we intend to support.

Guidelines from the specification to follow

context

Notice that onmessage and postMessage() need to be hung off the Worker object when used in the main script thread, but not when used in the worker. This is because, inside the worker, the worker is effectively the global scope.

messaging specifics

Data passed between the main thread and workers is copied, not shared. Objects are serialized as they're handed to the worker, and subsequently, deserialized on the other end. The page and worker do not share the same instance, so the end result is that a duplicate is created on each end. Most browsers implement this feature as structured cloning.
The structured cloning algorithm can accept JSON and a few things that JSON can't — like circular references.

messaging transfer ownership

Passing data by transferring ownership (transferable objects): in nativescript we can try to pass native objects by transferring ownership on them.

onerror spec

The error event has the following three fields that are of interest:
message: A human-readable error message.
filename: The name of the script file in which the error occurred.
lineno: The line number of the script file on which the error occurred.

importScripts

ImportScripts in a nativescript context mean require. If we want to support this syntax we need an alias for require.

Syntax

The following example will be the general syntax to use when working with Workers. Syntax is based on web worker specification.

<app_name>/app/main.js

// create new worker
var myWorker = new Worker("worker.js");

// on worker error handler
myWorker.onerror = function (e) {
 //do on worker error
}

// receive messages from worker
myWorker.onmessage = function (e) {
  result.textContent = e.data;
}
....
// send messages to worker
myWorker.postMessage("message will be sent to worker");

//The worker thread is killed immediately without an opportunity to complete its operations or clean up after itself.
myWorker.terminate();

myWorker.onclose = function () {
//on close (clean up)
}


<app_name>/app/worker.js

onmessage = function(e) {
  postMessage(e.data); // worker -> main
}

//worker closes it self
close();
Supported APIs:
Worker Object:
  • Worker.onerror
  • Worker.onmessage
  • Worker.postMessage()
  • Worker.terminate()
Worker Global Object:
  • WorkerGlobalObject.self
  • WorkerGlobalObject.onmessage
  • WorkerGlobalObject.onerror
  • WorkerGlobalObject.onclose
  • WorkerGlobalObject.close()
  • WorkerGlobalObject.postMessage()
  • WorkerGlobalObject.importScripts()
Implementation steps:
  • Run pure javascript file on new thread
    • Initialize the android runtime on new thread
    • Create a run loop on the newly created thread and schedule the runtime on it
  • Enable require of pure javascript files from new thread
  • Implement error handling per thread
    • Try/catch should work like it does in the main thread
    • When error is not caught, call onerror handler of the worker object on the main thread
    • Throw error when calling UI APIs on worker thread (if possible)
  • Call native non-ui APIs from javascript file running on thread
    • android runtime tests pass on worker thread
  • Implement messaging API to communicate between threads (main -> worker, worker->main)
    • Simple object
    • Simple object and an ArrayBuffer as a second parameter
    • Native objects (change of ownership instead of copy)
  • Enable tns-module support (will extend later)
  • Debugging
    • Resarch what should be done on the backend side in order to support worker debugging
    • Debugging support in NativeScriptAppInspector client
    • Debugging support in VSCode
  • Add tests
    • Callback tests
    • Parameters/Properties/Ctor tests
    • Lifecycle tests
    • GC tests
  • Update documentation
主要語言
C++
星號
563
分支
144
平均合併
10 小時 46 分鐘
30 天內合併 PR
14

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