MPRIS Play/Pause stops audio but spotatui keeps showing and reporting playing

Đang mở
#985 2 bình luận 0 reaction 0 người được giao Xem trên GitHub

Maintainer thường phản hồi trong vòng 1 ngày

@Radhik-Amp đang làm issue này rồi.

Từ ngày 6/11/2026.

  • #986 của @Radhik-Amp — đang mở

Đánh giá

Độ khó
3/5
Thời gian dự kiến
1-2 ngày
Mức phù hợp với người mới
72/100
Loại issue
Lỗi
Độ rõ ràng
Đặc tả rõ ràng
Mức độ hoạt động
Sôi nổi
Công nghệ
rust
Lĩnh vực
audio-video-rtc, backend

Hướng nghiên cứu

Read pause_playback() in src/infra/network/playback.rs, the MPRIS handlers in src/runtime/startup.rs, and PlayerEvent::Paused in src/infra/player/events.rs. Trace which state and pending playback actions each path updates, then run the relevant playback and MPRIS tests. Done when pausing through MPRIS updates the TUI and reported PlaybackStatus to Paused and does not trigger the reported recovery error.

Do mô hình lập chỉ mục viết ra từ nội dung của issue.

Mô tả

bug
What happened

When I pause from outside spotatui (playerctl, Quickshell's media widget, media keys), the audio stops, but spotatui still thinks it's playing. Its own playbar shows Playing, and over MPRIS it keeps reporting PlaybackStatus as Playing, so desktop widgets show the wrong icon and a frozen position. Shortly after, the TUI shows Failed to start native playback.

Pausing with spotatui's own key works: the TUI, playerctl status and Quickshell all switch to Paused.

playerctl -p spotatui pause and playerctl -p spotatui play-pause both trigger it.

The two pause paths do different amounts of work. The TUI key goes through pause_playback() in src/infra/network/playback.rs, which pauses the player and also clears pending_start_playback and native_load_watchdog, cancels play-after-transfer, and sets native_is_playing and current_playback_context.is_playing to false. The MPRIS handlers in src/runtime/startup.rs (MprisEvent::Pause, PlayPause, Stop) only call player.pause() and set_native_playback_intent(false), so the app state still says playing.

The Failed to start native playback error may come from the play-after-transfer flag the MPRIS path doesn't cancel. The PlayerEvent::Paused handler in src/infra/player/events.rs checks take_play_after_transfer() first. If the flag is set, it calls player.play() and skips mpris.set_playback_status(false). I haven't confirmed this.

Expected: pausing over MPRIS behaves the same as pausing in the TUI. One shared App method for the pause bookkeeping, called from both paths, would cover it.

Steps to reproduce
  1. Start spotatui with native streaming and play a song.
  2. Run playerctl -p spotatui pause (or play-pause).
  3. The audio stops, but the TUI still shows Playing and playerctl -p spotatui status prints Playing.
  4. Shortly after, Failed to start native playback appears.
Frontend

Terminal app

Source

Spotify

spotatui version

0.47.0

OS

Fedora 44

How you installed spotatui

cargo install / cargo binstall

Terminal

Kitty

Debug log

The MPRIS Pause/PlayPause path writes nothing to the log, so the pause itself
doesn't appear. In-app toggles do log ("toggling playback: ..."). This is the snippet from
a run where the error appeared:

[01:17:10][spotatui::core::app::transport][INFO] toggling playback: paused
[01:17:36][spotatui::core::app::transport][INFO] toggling playback: playing
[01:17:49][spotatui::infra::network::playback][INFO] starting native playback via direct load route
[01:17:49][spotatui_librespot_connect::spirc][WARN] SpircCommand::Activate will be ignored while already active
[01:17:54][spotatui::core::app::tick][WARN] no player event within 5s of native load; forcing recovery attempt 1
[01:17:54][spotatui::infra::player::events][INFO] attempting native streaming recovery
[01:17:54][spotatui::infra::player::events][INFO] recovery route: replay parked StartPlayback
[01:17:55][spotatui::infra::network::playback][INFO] recovery replay: starting native playback via Spotify context route on device <device>
[01:17:58][spotatui_librespot_connect::spirc][ERROR] failed to handle request: Invalid state { context is not available. type: Default }
[01:17:58][spotatui::infra::network::requests][WARN] Spotify API PUT /v1/me/player/play?device_id=<device> failed in 3043ms: Spotify API 404 Not Found failed: Requested entity was not found
[01:17:58][spotatui::core::app::status][INFO] error occurred: Failed to start native playback: Spotify API 404 Not Found ... { Response status code: 410 Gone }
Ngôn ngữ chính
Rust
Star
1.4k
Fork
238
Merge trung bình
10 giờ 4 phút
Pull request đã merge (30 ngày)
166

Chuẩn bị môi trường

Bắt đầu từ đâu

  1. Đọc hết issue, rồi đọc hướng dẫn đóng góp của dự án.
  2. Bình luận trên issue rằng bạn sẽ nhận — tránh hai người làm cùng một việc.
  3. Fork repository và làm thay đổi trên một nhánh.
  4. Mở pull request có tham chiếu số hiệu của issue.

Issue khác của LargeModGames/spotatui

Tất cả issue của LargeModGames/spotatui

Issue tương tự

Thêm issue về Rust

Nhận issue mới trong hộp thư của bạn

Bản tóm tắt ngắn những issue GitHub phù hợp với người mới.