Assets from `/public` doesn't work in release build of Electron App when using `electron-vite`
Nobody has claimed this yet.
Assessment
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Newbie friendliness
- 25/100
- Issue type
- Bug
- Clarity
- Needs clarification
- Activity status
- Stale
- Tech stack
- electron, typescript, vite
- Domain
- build-system, desktop
Research direction
Start with the linked electron-vite issue, especially the second part of the referenced comment, and reproduce the problem in a release build of the Electron app. Trace how /public assets are handled through vite-plugin-solid; done means those assets load correctly in the packaged application.
Written by the indexing model from the issue text.
Description
Hi, i am working on graphics editing app made with Solid.
Some time ago, i decided to make desktop client to simplify working with files and directories.
I found project called electron-vite, which make life of electron dev and newcommer easier.
And, my first tries failed because of issues with release builds.
Assets which has been put into /public directory didn't work in built app.
At first, i made issue at electron-vite repo.
After some invesigation, author talled me that, electron-vite is fine, and looks like problem somewhere in vite-pluting-solid.
Could you please check this out, and help investigate it further?
More details here (in second part of my message):
https://github.com/alex8088/electron-vite/issues/99#issuecomment-1420706559
- Dominant language
- TypeScript
- Stars
- 520
- Forks
- 70
- Avg merge
- 23h 35m
- Merged PRs (30d)
- 39
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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