Optimize images on CDN
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Nobody has claimed this yet.
Assessment
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Newbie friendliness
- 30/100
- Issue type
- Refactor
- Clarity
- Mostly clear
- Activity status
- Active
- Domain
- cloud, performance
Research direction
The payload names no files or code paths, so start by finding where the sprite and backdrop image URLs are referenced in the scratch-editor repo and what they point to on the CDN. The open question is how the CDN is updated, so confirm that process with the maintainers before generating assets. Done means optimized files are in place on the CDN and the loading code uses them, with the size reduction measured.
Written by the indexing model from the issue text.
Description
The sprite and backdrop images on the CDN are not optimized for the web.
Choosing the correct image type jpg vs. png can make a huge difference. Also pasting the svgs through svgomg gives 20%+ reduction in file size.
I can generate the optimized images and change the code for the loading part. How can the images updated in the CDN?
Whay this?
Reduction of bandwidth - saves CO2 and makes the page quicker.
I also created issue https://github.com/scratchfoundation/scratch-editor/issues/719 for optimizing the loading with loading="lazy" tag.
- Dominant language
- JavaScript
- Stars
- 310
- Forks
- 299
- Avg merge
- 19h 41m
- Merged PRs (30d)
- 14
Getting set up
- No Dockerfile or Docker Compose file
- Has a pull request template
- Read the contributing guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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