Support for Multiple Peripherals per Extension - questions regarding implementation/pull request
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Assessment
- Difficulty
- 5/5
- Estimated time
- Over a week
- Newbie friendliness
- 25/100
- Issue type
- Feature
- Clarity
- Needs clarification
- Activity status
- Quiet
- Tech stack
- javascript
- Domain
- frontend, networking
Research direction
Start by reviewing the mentioned scratch-vm ble.js and bt.js clients, the scratch-gui scanning-step view, and the Scratch Link session constraint. Before implementation, get maintainer agreement on the connection model, extension flag, runtime API, and modal approach; done would be an approved, scoped design for multi-peripheral support.
Written by the indexing model from the issue text.
Description
Goal
Allow Scratch extensions to discover, connect, and manage multiple peripherals simultaneously instead of limiting connections to a single device.
Motivation
I have multiple Lego WeDo 2.0 hubs (each providing 2 sensor/motor ports). While the official LEGO app allows connecting multiple hubs to one project, Scratch currently limits the extension to a single hub.
Proposed GUI changes
- Device Connection Modal:
- While the connection modal is open, Scratch continues discovering devices while displaying currently connected hubs.
- Users can toggle connection states for individual hubs with a single click.
- Dynamic Block Menus:
- Once one or more hubs are connected and the modal is closed, the block dropdown menus dynamically update to display all available motors/sensors across all connected hubs (Plug & Play).
Proof of Concept
I have built a working prototype running on Linux. During development, several architectural questions arose. I would love to get feedback from the Scratch maintainers and community to align my implementation with Scratch's architectural goals for a future Pull Request.
Note on dynamic dropdowns: Scratch already supports dynamic block dropdown menus via callbacks, which works exceptionally well for runtime Plug & Play sensors/motors across hubs.
Technical Bottlenecks & Proposed Solutions
1. Session-Based Communication in ble.js / bt.js & Scratch Link
Currently:
- A single BLE/BT JSON-RPC session handles both discovery and connection for a single peripheral.
- Scratch Link constraint: WebSocket sessions handling discovery only allow connecting to devices discovered within that same session.
Proposed Solution:
Allow Scratch Link to connect to devices without requiring prior discovery in the exact same WebSocket session (connecting can fail gracefully regardless of this change).
- Workflow: The client handles discovery in one WebSocket session, then opens separate sessions to manage connections to individual devices.
- I verified this approach using an open-source Linux implementation of Scratch Link. Adapting Windows/macOS implementations should be doable.
bt.js/ble.jsclients inscratch-vmwould be updated to decouple discovery from connection management and handle multi-device sessions.
2. Extension Definition Flags
Extensions should be able to declare support for multiple devices:
- Introduce an optional flag (e.g.,
allowMultiplePeripherals: true) in the peripheral extension configuration.
3. State Tracking in VM / Runtime
The runtime and peripheral management layer need a gateway to track active connections:
- Proposed API methods:
getConnectedPeripherals(extensionId)andsetConnectedPeripherals(extensionId, deviceIds).
4. Device Connection Modal Updates
Because auto-connect (existing extension flag) is not suitable for multi-device workflows, we should build on top of the standard connection chooser dialog:
- Option A: Extend the standard "scanning-step" view to support multi-selection and active connection toggling.
- Option B: Introduce a dedicated scanning step component (e.g.,
scanning-step-multi).
What do you think of this?
Note: The initial prototype was developed with the assistance of an AI agent, and I have acquired a solid understanding of the relevant parts of scratch-vm, scratch-gui, and Scratch Link. Also this text was marked-up with help of AI :-) *
- Dominant language
- JavaScript
- Stars
- 310
- Forks
- 299
- Avg merge
- 19h 41m
- Merged PRs (30d)
- 14
Getting set up
- No Dockerfile or Docker Compose file
- Has a pull request template
- Read the contributing guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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