[Dark Cloud 2] Game freezes while waiting for video to start
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Assessment
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Newbie friendliness
- 48/100
Research direction
Start by reading the Play/IsStarted wait loop and tracing the variable that stepMain() sets; the issue names no source files or tests. Use the attached log from feature/mpeg-decoder as context. Done means the intro video starts instead of leaving the game frozen while waiting.
Written by the indexing model from the issue text.
Description
In the game code there is a function like this to start the intro movies
Play(movie);
while (!IsStarted(movie))
{
SwitchThread(movie);
}
But IsStarted never returns true.
The function that sets the variable that causes this function to return true is stepMain()
This function checks on movie/audio/iop stuff
Forcing the variable to true will allow you to skip the movie as normal
Log from feature/mpeg-decoder
message (1).txt
- Dominant language
- C++
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- 149
- Avg merge
- 8h 46m
- Merged PRs (30d)
- 1
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First steps
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- Open a pull request that references the issue number.
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