Repositórios

Repositórios de jamesplease

363 repositórios suportados

A simple set of best practices to get HTML5 projects off on the right foot.

Último commit 22 de jul. de 2013

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Metal shaders for SwiftUI.

Último commit 6 de mai. de 2024

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Lean and mean Javascript implementation of the JSON-Patch standard. Update JSON documents using delta patches.

Último commit 4 de mai. de 2014

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Fast math typesetting for the web.

Último commit 23 de set. de 2014

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A collection of custom post processing effects for Unity

Último commit 23 de nov. de 2020

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Global fog effect for Unity

Último commit 2 de jul. de 2015

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Creative coding library for Unity

Último commit 8 de nov. de 2018

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Repo showing how to use the Luckshot save system

Último commit 4 de out. de 2023

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The quickest way to get an MQTT front-end running

Último commit 15 de set. de 2015

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The MQTT client for Node.js and the browser

Último commit 26 de out. de 2015

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Provides a well-constructed main loop useful for JavaScript games and other animated or time-dependent applications.

Último commit 20 de mar. de 2016

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Small executable to fix the HI-Device polling issue, making the game playable again.

Último commit 13 de fev. de 2022

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Next.js gh-pages example

Último commit 9 de dez. de 2019

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My Unity post processing pipeline and shaders

Último commit 7 de jan. de 2023

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A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).

Último commit 6 de jun. de 2023

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A simple post-processing outline effect that uses depth-based edge detection.

Último commit 6 de jun. de 2023

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Último commit 12 de jun. de 2018

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An example demonstrating how to build a scene selector editor window.

Último commit 21 de ago. de 2021

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Serializable Scriptable Object for Unity

Último commit 11 de set. de 2021

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