Flocking perf degrades when screen sizes grows

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#209 0 comments 1 reaction 1 assignee View on GitHub

@catilac is already working on this.

Since Jul 17, 2026.

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Description

Performance

@SableRaf noticed that when the window size was made larger, the sketch would take a performance hit.
I saw this happening as well. Would like to try to fix this before SIGGRAPH

Dominant language
Rust
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69
Forks
14
Avg merge
15d 22h
Merged PRs (30d)
3

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