[FEATURE]: Support `cliponaxis` for `scattergl` (and other WebGL-based traces that reuse it)
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Assessment
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Newbie friendliness
- 55/100
- Issue type
- Feature
- Clarity
- Mostly clear
- Activity status
- Active
- Tech stack
- javascript
- Domain
- data-visualization
Research direction
Start by reproducing the clipping behavior in the linked CodePen and trace the scattergl entry point responsible for marker clipping. Compare it with scatter's cliponaxis behavior and check which other WebGL-based traces reuse scattergl. Done means exposing cliponaxis for scattergl and confirming that markers can extend beyond the subplot viewport when it is false.
Written by the indexing model from the issue text.
Description
Description
scatter supports the cliponaxis attribute.
scattergl, however, does not expose this attribute, and markers are always clipped at the subplot viewport.
The marker is centered at y = 0, and the part outside the plotting area is clipped.
It would be useful if scattergl supported: cliponaxis: false.
It may also be worth considering because some WebGL-based traces also reuse scattergl.
Minimal reproducible example
- Dominant language
- JavaScript
- Stars
- 18.3k
- Forks
- 2k
- Avg merge
- 1d 19h
- Merged PRs (30d)
- 21
Getting set up
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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