[BUG]: selectedpoints for curvenumber > 0 invisible when using scattergl
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Nobody has claimed this yet.
Assessment
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Newbie friendliness
- 45/100
- Issue type
- Bug
- Clarity
- Mostly clear
- Activity status
- Stale
- Tech stack
- javascript
- Domain
- data-visualization
Research direction
Start with the linked CodePen reproduction and compare scattergl behavior for curveNumber 0 and 1 when selectedpoints is set. Investigate the WebGL draw errors reported in the browser console and the possibly related issue #7271. Done means selected markers remain visible for nonzero curve numbers without the reported buffer errors.
Written by the indexing model from the issue text.
Description
Description
When setting selectedpoints on a scattergl trace for curvenumbers > 0, the markers disappear - for curvenumber 0 it works as expected.
Screenshots/Video
Works as expected:
var curveNumber = 0;
var selected = [0, 1, 2];
Selected markers disappear:
var curveNumber = 1;
var selected = [0, 1, 2];
Steps to reproduce
Please switch between curveNumber = 0 and curveNumber = 1
https://codepen.io/ismirsehregal/pen/gbwgOWm
Notes
Error messages in the browser console:
(index):1 [.WebGL-0x25640015b100] GL_INVALID_OPERATION: Error: 0x00000502, in ....\third_party\angle\src\libANGLE\renderer\renderer_utils.cpp, rx::ComputeStartVertex:1591. Internal error: 0x00000502: Integer overflow.
(index):1 [.WebGL-0x25640015b100] GL_INVALID_OPERATION: Error: 0x00000502, in ....\third_party\angle\src\libANGLE\renderer\d3d\VertexDataManager.cpp, rx::VertexDataManager::reserveSpaceForAttrib:535. Internal error: 0x00000502: Vertex buffer is not big enough for the draw call.
I posted the issue here first. However, this seems to be a plotly.js bug.
This might be related.
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