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Challenge Mode doesn't shutdown properly when you win

Open Beginner friendly
#761 0 comments 0 reactions 0 assignees View on GitHub

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@JamesVanBoxtel is already working on this.

Since Oct 16, 2026.

  • #787 by @JamesVanBoxtel — open

Assessment

Difficulty
2/5
Estimated time
1-3 hours
Newbie friendliness
70/100
Issue type
Bug
Clarity
Mostly clear
Activity status
Active
Tech stack
lua
Domain
game-dev

Research direction

Start in client/src/scenes/ChallengeModeRecapScene.lua at line 44, where the recap pops the navigation stack, and compare the win path with the cleanup used on a loss. Check how the challenge battle room is shut down, then verify that winning shuts it down and that the menus work properly afterward.

Written by the indexing model from the issue text.

Description

bug

The recap leaves with GAME.navigationStack:popToTop() (client/src/scenes/ChallengeModeRecapScene.lua:44) and never shuts the challenge's battle room down.

This causes some menus to not work properly.

Probably just need to cleanup on win just like we do on lose.

Dominant language
Lua
Stars
30
Forks
20
Avg merge
5d 17h
Merged PRs (30d)
8

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  4. Open a pull request that references the issue number.

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