Access to latest defines
Nobody has claimed this yet.
Assessment
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Newbie friendliness
- 25/100
- Issue type
- Feature
- Clarity
- Needs clarification
- Activity status
- Stale
- Tech stack
- cpp
- Domain
- build-system, machine-learning
Research direction
Start with the referenced DirectML repository commit and the NuGet packaging context described in the issue. Investigate how access to the latest DirectML is provided and how the 32-bit and 64-bit DLLs are produced for the Unity build process. The issue does not name a file or test, and completion criteria are not fully defined.
Written by the indexing model from the issue text.
Description
How do you get access to the latest DirectML which is referenced by many projects?
https://github.com/search?q=a5312f72c51864b4d705ac62d25d08bcd88c4fb1&type=code
directml_repo
GIT_REPOSITORY https://dev.azure.com/microsoft/WindowsAI/_git/DirectML
GIT_TAG a5312f72c51864b4d705ac62d25d08bcd88c4fb1
GIT_SHALLOW OFF # not allowed when GIT_TAG is a commit SHA, which is preferred (it's stable, unlike branches)
GIT_PROGRESS ON
BUILD_IN_SOURCE ON
How do you sign up for access?
It was necessary to build DirectML and OnnxRuntime from source because the 32-bit DLLs are not on Nuget. Also I need the 32-bit and 64-bit DLLs to have unique names for the Unity build process to avoid collisions.
I prefer suffixes like:
./x64/DirectML64.dll
./x64/onnxruntime64.dll
./x64/onnxruntime_providers_shared64.dll
./x86/DirectML32.dll
./x86/onnxruntime32.dll
./x86/onnxruntime_providers_shared32.dll
- Dominant language
- C++
- Stars
- 2.6k
- Forks
- 339
- PR merge metrics
- No merged PRs in 30d
Getting set up
This project ships no dev container, Dockerfile or contributing guide, so setting up is up to you: start from its README, and see our first-contribution guide for the general steps.
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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