TerrainNode boundaries across 180° longitude don't wrap
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Assessment
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Newbie friendliness
- 35/100
- Issue type
- Bug
- Clarity
- Mostly clear
- Activity status
- Stale
- Tech stack
- swift
- Domain
- computer-graphics
Research direction
Start at the TerrainNode entry point and reproduce the example bounds spanning 180° longitude: minLon 169.0 and maxLon -179.0. Verify that the node can be created without crashing and renders the full region, including New Zealand, as the completion criteria.
Written by the indexing model from the issue text.
Description
Creating a terrain node with bounds crossing 180° longitude fails. For example, New Zealand can't be rendered in a single TerrainNode.
Example:TerrainNode(minLat: -44.0, maxLat: -36.0, minLon: 169.0, maxLon: -179.0).
I've added some simple checks in #59 to avoid crashes, but not a fix.
- Dominant language
- Swift
- Stars
- 232
- Forks
- 51
- PR merge metrics
- No merged PRs in 30d
Getting set up
- No Dockerfile or Docker Compose file
- No pull request template
- Read the contributing guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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