Dynamic bounding box when supplied a coordinate
Nobody has claimed this yet.
Assessment
- Difficulty
- 5/5
- Estimated time
- Over a week
- Newbie friendliness
- 20/100
- Issue type
- Feature
- Clarity
- Needs clarification
- Activity status
- Stale
- Tech stack
- swift
- Domain
- computer-graphics
Research direction
The issue names no files or tests; start by locating TerrainNode and reviewing the linked feature-querying documentation. Define how queried feature types map to bounding-box sizes, then verify that TerrainNode(lat:lon:) produces the intended bounds for city and natural-park features.
Written by the indexing model from the issue text.
Description
I thought this would be a really interesting feature if possible. Create a new initializer TerrainNode(lat: , lon: ) that would take a coordinate and dynamically calculate the bounding box for you. It would use feature querying to check and see if the coordinate was a place in the city, natural park, etc. If it was in the city, the user is likely looking at a couple buildings and therefore the bounding box should presumably be small. However, if the feature is like a natural park they are likely looking at terrain and would want an understandably bigger bounding box.
It's a very preliminary idea but it would be very interesting if it could be implemented. I've noticed myself that different types of features require different bounding box sizes.
- Dominant language
- Swift
- Stars
- 232
- Forks
- 51
- PR merge metrics
- No merged PRs in 30d
Getting set up
- No Dockerfile or Docker Compose file
- No pull request template
- Read the contributing guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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