Game Polishment
Nobody has claimed this yet.
Assessment
- Difficulty
- 5/5
- Estimated time
- Over a week
- Newbie friendliness
- 25/100
Research direction
Start by reviewing the C++/SFML project structure and how existing background and obstacle textures are implemented. Break the checklist into separately testable work for player sprites, collectible coins, and UI improvements; the issue is done when each unchecked item is implemented and verified in the game.
Written by the indexing model from the issue text.
Description
It needs
- Background
- Real Obstacle Textures/Sprites
- Player Sprites
- Collectable System such as Coins
- UI Improvements
- Dominant language
- C++
- Stars
- 0
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Getting set up
This project ships no dev container, Dockerfile or contributing guide, so setting up is up to you: start from its README, and see our first-contribution guide for the general steps.
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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