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jamesplease repositories

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A repository for my '10 shaders in 10 minutes' project.

Last commit Mar 31, 2022

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A 2D outline shader for SpriteRenderers in Unity, using Shader Graph and Universal RP.

Last commit May 15, 2020

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🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

Last commit Aug 29, 2021

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Last commit Feb 5, 2015

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Acorn - A Game Design Doll Rig- Meet Acorn 🐿 ! They're a humanoid character doll rig, that aims to aid fast game design prototyping, and better communication between game designers and animators in Unity 💛 💜

Last commit Jun 10, 2020

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Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.

Last commit Jun 6, 2023

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Spec, tests, reference implementation, and docs for Array.prototype.sample

Last commit Aug 14, 2014

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Give any object Backbone getters and setters

Last commit Jul 8, 2014

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A HTML5/JavaScript multiplayer game experiment

Last commit Apr 10, 2012

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A Cellular Automata Generator in Unity

Last commit Jan 26, 2022

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Fluid Simulation Implementation in Compute Shaders using Unity3D

Last commit Oct 4, 2021

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CustomProceduralUrpSkyboxShaderGraph for urp shadergraph

Last commit Oct 23, 2022

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The repository for high quality TypeScript type definitions.

Last commit Apr 30, 2020

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Godot 4 Game Development Cookbook, published by Packt

Last commit Jul 8, 2023

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70 splash screens and logos for use in Godot

Last commit Jun 10, 2024

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A Godot plugin integrating a direct deployment workflow to SteamOS

Last commit Dec 25, 2023

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Godot's fully dynamic inventory system, UI with infinite scrolling, item categories, equipment slots, database of items, inspired by Zelda Breath of the Wild

Last commit Feb 13, 2024

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GrabDoc is a trim baker for Blender 4.0+

Last commit Feb 10, 2024

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HDR Toolbox for processing High Dynamic Range (HDR) images into MATLAB and Octave

Last commit Jan 11, 2023

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Collection of helpful functions in HLSL

Last commit Apr 8, 2018

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