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osnr/GDS3D

GDS3D is an application that can interpret so called IC layouts and render them in 3D. The program accepts standard GDSII files as input data. Along with the layout file, it requires a so called process definition file which contains the 3D parameters of the process being used. These files combined allow the program to create a 3D representation of the layout, where the user has full, real time control over the camera position and angle, much like in a 3D video game. An other repo (https://github.com/skuep/GDS3D) as the same source and add few improvement like compression with server/client process. This release add two major feature with are assembly and export 3D model for GMSH. Assembly: this mean it’s possible to merge multi GDS (with different technologies) I also try to improve net highlight.

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2021年12月8日
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C++
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