mob-sakai/ParticleEffectForUGUI

Is custom simulation space broken?

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#293 opened on 2024/01/30

 (2 件のコメント) (0 件のリアクション) (1 人の担当者)C# (761 件のフォーク)batch import
bughelp wanted

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説明

I am updating from 3.3.9, and since then the behaviour of custom simulation space seems to have changed. I've got a particle effect inside a scroll rect with simulation space set to custom. When I move the scrollrect, I expect particles to just move with it, preserving their shape, but instead they move up and down way too far. It looks like this is a bug, or maybe custom simulation space is not supported in the current version?

Expected behaviour: particles keep moving up and down in this sin curve like pattern when I scroll

image

Observed behaviour: particles move all over the screen.

image

Also, scene preview breaks

image

I have modified the included demo scene to show this behaviour. To reproduce, open the scene and scroll up and down.

CustomSimulationSpaceBehaviourExample.zip

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