A turn that lost its orchestration lock keeps running, and the same runtime can start a second replay of the instance
まだ誰も着手していません。
評価
- 難易度
- 5/5
- 見積もり時間
- 1週間以上
- 初心者へのやさしさ
- 38/100
- issue の種類
- バグ
- 明瞭さ
- おおむね明確
- 活発さ
- 活発
- 技術スタック
- rust
調査の方向性
Start in src/runtime/dispatchers/orchestration.rs, reading spawn_orchestration_lock_renewal_task and the dispatcher loop. Review the regression scenarios described in the SDK PRs, then determine how renewal loss reaches the turn and how in-flight instances are tracked. Done means failed renewals are handled, lost-lock turns do not commit or emit the specified side effects, duplicate replays are avoided, and the loss is logged at warn level with the instance ID.
索引モデルが issue の本文から書いたものです。
説明
Summary
When the lock of a running orchestration turn expires, nothing stops the turn. It runs to its end and only then finds out, because the provider rejects its commit. In the meantime another dispatcher slot can fetch the instance and replay it. That slot can be in the same process. So two replays of one instance can be alive in one process at the same time.
The provider keeps the stored data safe: the commit of the replay without the lock is rejected. But the overlap is a trap for any code that keeps per-instance state in the process.
The Node.js and Python SDKs had such a bug (microsoft/duroxide-node#17, microsoft/duroxide-python#17). A context map keyed by instance ID let the old replay write KV changes into the context of the new replay. The new replay held a valid lock and committed them. The next replay failed with nondeterministic: kv set mismatch.
Where
spawn_orchestration_lock_renewal_task: on any renewal error the task logs atdebuglevel and stops. The turn is not told. https://github.com/microsoft/duroxide/blob/6a458861763a7aa5b78a7c1c97691a6f00489a8b/src/runtime/dispatchers/orchestration.rs#L319-L328- The dispatcher loop: each slot fetches on its own. Nothing checks whether this runtime still runs a turn for the same instance. https://github.com/microsoft/duroxide/blob/6a458861763a7aa5b78a7c1c97691a6f00489a8b/src/runtime/dispatchers/orchestration.rs#L388-L482
How the lock gets lost
- The process stalls for longer than
orchestrator_lock_timeout(5 s by default). Causes are memory pressure, a long pause of the process, CPU starvation, or a suspended VM. - One renewal call fails or is slow. With a 5 s lock the renewal runs every 3 s, and the renewal task stops at the first error. One miss is enough.
How this was checked
The regression tests in the two SDK PRs reproduce the overlap. The test process stops itself (SIGSTOP) for 7 s in the middle of a turn, with 2 dispatcher slots and the default 5 s lock. After it continues, the old replay and a new replay of the same instance run at the same time in one process.
Suggested fix
- Retry a failed renewal while the lock can still be valid. Do not stop at the first retryable error.
- Tell the turn when its lock is lost. At least skip the commit, its logs and its metrics. Better: cancel the turn.
- Keep a set of the instances that are in flight in this runtime. A slot that fetches an instance from that set abandons the item with a short delay and does not start a second replay.
- Log a lost lock at
warnlevel, with the instance ID.
Tracked in #55.
- 主要言語
- Rust
- スター
- 221
- フォーク
- 61
- 平均マージ
- 3日 5時間
- マージ済み PR(30日)
- 1
環境構築
- Dockerfile・Docker Compose ファイルなし
- プルリクエストのテンプレートあり
- コントリビューションガイドを読む
はじめの一歩
- issue を最後まで読み、次にプロジェクトのコントリビューションガイドを読みます。
- 着手することを issue にコメントします — 二人が同じ作業をするのを防げます。
- リポジトリをフォークし、ブランチを切って変更します。
- issue 番号を参照したプルリクエストを送ります。
microsoft/duroxide のほかの issue
-
One failed session lock renewal loses the session: no retry, no log, no signal to running activitiesオープンbug
難易度 4/5 3〜5日 初心者へのやさしさ 30/100
-
bug
難易度 3/5 1〜2日 初心者へのやさしさ 72/100
-
bug
難易度 4/5 3〜5日 初心者へのやさしさ 48/100
-
prune_kv_values_updated_before emits actions in HashMap order; replay fails with `kv clear mismatch`対応中かも @akhil9tiet が 3 日前に担当しました。 オープンbug
難易度 3/5 1〜2日 初心者へのやさしさ 25/100
-
bug
難易度 4/5 3〜5日 初心者へのやさしさ 35/100
microsoft/duroxide の issue をすべて見る
似ている issue
-
難易度 2/5 1〜3時間 初心者へのやさしさ 88/100
メンテナーはふだん 4 日以内に返信
-
難易度 2/5 1〜3時間 初心者へのやさしさ 62/100
メンテナーはふだん 1 日以内に返信
-
Update dusk-bls12_381 to 0.16対応中かも @HDauven が今日担当しました。 オープン
難易度 2/5 1〜3時間 初心者へのやさしさ 72/100
-
`TcpListenerService` shares one `Extensions` store across all accepted connections対応中かも このイシューにリンクされたプルリクエストがオープン中、またはマージ済みです。 オープン
難易度 2/5 1〜3時間 初心者へのやさしさ 78/100
メンテナーはふだん 1 日以内に返信
-
難易度 2/5 1〜3時間 初心者へのやさしさ 72/100
googlefonts/fontquant#43 ·