an unofficial 2DGS implementation based on GauStudio
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hugoycj のリポジトリ
Make 2DGS Great Again!
An extensive node suite that enables ComfyUI to process 3D inputs (Mesh & UV Texture, etc) using cutting edge algorithms (3DGS, NeRF, etc.)
CraftsMan: High-fidelity Mesh Generation with 3D Native Diffusion and Interactive Geometry Refiner
Torch Hub loader for DSINE
[ICML2024] Official code for GaussianPro: 3D Gaussian Splatting with Progressive Propagation
Torch Hub loader for GenPercept
Instant-angelo: Build high-fidelity Digital Twin within 20 Minutes!
Quick lookup for Instant-angelo (https://github.com/hugoycj/Instant-angelo) results
The pretraining code for pretraining using dense point cloud from MVImgNet
Torch Hub loader for Marigold
Advanced Material Map Generation for 3D Texturing
An unofficial pytorch implementation of BakedSDF
Pointcept: a codebase for point cloud perception research. Latest works: MSC (CVPR'23), CeCo (CVPR'23), PTv2 (NeurIPS'22)
An Out-Of-The-Box Version of PoseDiffusion
Official PyTorch Implementation of "Diffusion Transformers with Representation Autoencoders"
[ICCV 2025] SimVQ: Addressing Representation Collapse in Vector Quantized Models with One Linear Layer
[SIGGRAPH Asia 2024 (Journal Track)] StableNormal: Reducing Diffusion Variance for Stable and Sharp Normal
An Out-Of-The-Box Version of CoTracker
A differentiable rasterizer used in the project "2D Gaussian Splatting"