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[Feature]: Multi-video overlay and split-screen layout regions on the timeline

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まだ誰も着手していません。

  • #1318 @rainyflash による — マージされずにクローズ

評価

難易度
5/5
見積もり時間
1週間以上
初心者へのやさしさ
20/100
issue の種類
機能追加
明瞭さ
おおむね明確
活発さ
停滞
技術スタック
electron, typescript
領域
full-stack

調査の方向性

Start with the 11-step region checklist in technical-documentation/architecture/editor-shell.md and trace the existing document, timeline, preview, inspector, and agent/MCP entry points. The issue names AxcutDocument, V4Timeline, PreviewCanvas, FloatingInspector, and SceneDescription as areas to inspect. Done means overlay regions work across those surfaces, including composition, controls, synchronization, and agent/MCP authoring; an open linked pull request indicates work is already underway.

索引モデルが issue の本文から書いたものです。

説明

Search existing issues
  • I have searched the existing issues
Is your feature request related to a problem?

Currently, OpenScreen's timeline only supports playing one primary video clip at a time (plus the recording's linked webcam track). Users creating product demos, before/after performance comparisons, multi-client workflows (e.g. browser + terminal, or desktop + mobile side by side), or picture-in-picture B-roll overlays have no way to present two video assets simultaneously on screen and configure how they share the frame.

Describe the solution you'd like

Add support for multi-video overlay / split-screen regions (videoOverlayRanges) so users and AI agents can place a secondary video asset over any span of the edited timeline and control how the multiple videos are presented on screen:

  1. Document Model (AxcutDocument):
    • Add clip-anchored videoOverlayRanges referencing any video assetId in the project, with source offset (offsetMs), layout mode (side-by-side, top-bottom, pip, wipe-compare), split ratio (splitRatio, 0.2–0.8, default 0.5), PiP rect (position / size), optional cropRegion, muted, and gainDb.
  2. Editor UI (Timeline, Preview & Inspector):
    • Add a Video Overlay / Split Screen lane and toolbar action on V4Timeline to place, move, resize, and delete secondary video regions.
    • Render the simultaneous multi-video composition in PreviewCanvas (side-by-side split, top/bottom split, wipe comparison, and draggable/resizable PiP overlay) synchronized with the playhead, trims, and speed regions.
    • Add an inspector selection pane (FloatingInspector) to pick the secondary video asset, switch layout modes (side-by-side, top-bottom, pip, wipe-compare), adjust split ratio / PiP size, and toggle audio mute.
    • Extend SceneDescription with videoOverlayRegions so the scene contract carries the resolved multi-video regions.
  3. AI Agent & MCP Tools:
    • Expose addVideoOverlay and setVideoOverlay (and support removeModifier + getCurrentDocument readback) so both the in-app agent and external MCP clients can author side-by-side comparisons and PiP overlays programmatically.
Describe alternatives you've considered

Turning the primary timeline into a free-form N-track non-linear editor was rejected because it would break the contiguous primary timeline invariant (decisions.md) and add unnecessary complexity. Modeling secondary video presentations as clip-anchored regions keeps the sleek single-timeline UX intact.

Additional context

Follows the 11-step region checklist in technical-documentation/architecture/editor-shell.md.

主要言語
TypeScript
スター
3.7k
フォーク
231
平均マージ
16時間 25分
マージ済み PR(30日)
331

環境構築

はじめの一歩

  1. issue を最後まで読み、次にプロジェクトのコントリビューションガイドを読みます。
  2. 着手することを issue にコメントします — 二人が同じ作業をするのを防げます。
  3. リポジトリをフォークし、ブランチを切って変更します。
  4. issue 番号を参照したプルリクエストを送ります。

getopenscreen/openscreen のほかの issue

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