Port of LZ4 lossless compression algorithm to Go
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bkaradzic のリポジトリ
Html Content / Article Extractor in Golang
Dear ImGui: Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies
Immediate mode 3D gizmo for scene editing
Intel has extended Photoshop* to take advantage of the latest image compression methods (BCn/DXT) via plugin. The purpose of this plugin is to provide a tool for artists to access superior compression results at optimized compression speeds within Photoshop*.
L-SMASH's official repo
Simple tool and runtime component for resolving symbols in runtime.
Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth buffer algorithm.
Mesh optimization library that makes meshes smaller and faster to render
Metal-cpp is a low-overhead C++ interface for Metal that helps developers add Metal functionality to graphics apps, games, and game engines that are written in C++.
Minimal GPU video decoding sample for Vulkan, DX12 and DX11
Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
Source-code annotation language (SAL) compatibility header
Single-File WebP Decoder
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
SPIRV-Headers
stb single-file public domain libraries for C/C++
Simple tool for fetching Steam stats.
Tiny OpenEXR image loader/saver library
A vector graphics renderer for bgfx, based on ideas from NanoVG and ImDrawList (Dear ImGUI)