リポジトリ
bg5sbk のリポジトリ
An deterministic behavior tree implementation for multiplayer networking games
A fork of the BulletSharp project to make the Bullet Physics Engine usable from C# code in Unity3d
a match expression calculator write in PHP
Prototype for .NET 7 with Raylib compiled into WebAssembly (wasm)
EpicEditor is an embeddable JavaScript Markdown editor with split fullscreen editing, live previewing, automatic draft saving, offline support, and more. For developers, it offers a robust API, can be easily themed, and allows you to swap out the bundled Markdown parser with anything you throw at it.
Falling Sand Simulation implemented in Java. Every pixel is simulated every frame and has its own state and intrinsic motivations.
Gaia Physics Engine
a flash socket policy file server
Popup a textinput field to input text using IM (ibus, scim) in Sublime Text 2 under Linux.
2D Soft Body Physics for Unity
Jolt Physics bindings for Unity
Lite reliable UDP library for Mono and .NET
Framework for lockstep RTS, TD, and MOBA games. Under development.
project to build and generate bindings for using Luau as a library