[Steam Frame] WCN7850/ath12k: Wi-Fi uplink collapses under simultaneous receive (the streaming workload) while a same-AP client does not, breaking Remote Play
まだ誰も着手していません。
評価
- 難易度
- 5/5
- 見積もり時間
- 1週間以上
- 初心者へのやさしさ
- 25/100
- issue の種類
- バグ
- 明瞭さ
- おおむね明確
- 活発さ
- 活発
- 技術スタック
- linux
調査の方向性
Start with the linked reproduction scripts, repro/bidir.sh and repro/read-ath12k-fw-stats.sh, and compare the Steam Frame measurements with the control laptop on the same AP and wired host. The issue points to ath12k firmware behavior but says the relevant firmware code is unavailable for inspection. Done would require identifying a firmware or driver change that prevents the uplink collapse during simultaneous receive and verifying it with the reproduction.
索引モデルが issue の本文から書いたものです。
説明
Your system information
- Steam client version: public beta branch
linux_arm64_publicbeta, BuildId 20261022 - SteamOS version: SteamOS 0.5.7 (BUILD_ID 20261103.6153824, variant
vr), Steam Frame; kernel 7.2.0-g9a8c8ea46950 (aarch64) - Opted into Steam client beta?: Yes (
linux_arm64_publicbeta) - Opted into SteamOS beta?: Yes (branch
beta) - Have you checked for updates in Settings > System?: Yes
Hardware: Steam Frame. Wi-Fi: Qualcomm WCN7850 (FastConnect 7800) [17cb:1107], ath12k driver, firmware WLAN.IOE_HMT.1.1-00018-QCAHMTSWPL_V1.0_V2.0_SILICONZ-1 (fw_version 0x110a0012, built 2025-08-20).
Please describe your issue in as much detail as possible:
Each direction of Wi-Fi is fine on its own. Uplink alone runs 40 to 145 Mbit/s, downlink alone about 90. Run them together and the uplink falls apart. That is the streaming case exactly: video coming down to the headset while it sends input, audio and ACKs back up. When the up path dies, the host's bandwidth estimate drops and it throttles the video, which is the stutter.
Here is the control that convinced me it is the headset and not my network. Same AP, same wired target, same tool, one right after the other:
| client | uplink (concurrent) | downlink (concurrent) | uplink solo |
|---|---|---|---|
| control laptop (MacBook) | 806 Mbit/s | 150 Mbit/s | 726 |
| Steam Frame | 3.8 Mbit/s | 60 Mbit/s | ~133 |
The laptop pushes ~950 Mbit/s both ways at once and never stumbles. The Frame, on the same AP to the same wired PC with the same tool, drops its uplink to 3.8 Mbit/s the instant it also has to receive. So this is the Frame's radio, not the router, the path, or how I measured it. It reads like a transmit-vs-receive arbitration problem in the WCN7850: the TX path loses to RX when both are live.
I checked the obvious alternatives, each with a measurement:
- Router / path / method: the laptop is fine on the identical setup, so none of these.
- Rate control:
iw dev wlan0 set bitratesis rejected, so the rate is firmware-owned, not something I can pin. - The hardware TX scheduler (HWSCH):
hwsch_reset_countdoes not move during the collapse, andhwsch_misaligned_offset_receivedkeeps climbing even during a healthy 140 Mbit/s transmit, so that counter is noise, not the fault. - A firmware crash: none this boot. No coredump, no MHI reset, no
time out while waiting for fw stats done. - Driver TX errors: zero over 30 hours, including with full DP_TX debug on.
- Signal, channel, thermal, PCIe, power save, Bluetooth coexistence, scanning, ASPM: all measured, none of them.
I put everything in a repo: the per-second numbers, a one-command reproduction, and a ready-to-send Qualcomm ticket. https://github.com/theTechGoose/steamframe-wcn7850-tx-stall
This looks related to #2831 (same chip, same firmware build), which is a crash-then-degrade variant on 6 GHz / 160 MHz. The difference here is that it reproduces on demand with no crash, which should make it easier to work with.
I did try to find the exact spot in the firmware, the way the recent Steam Frame wake-on-LAN issue was tracked down. Static analysis cannot reach it this time. amss.bin is paged (dlpager) and patches on-chip ROM, and it logs through QSHRINK message IDs rather than string pointers, so the transmit and scheduler code is not plaintext in the image and nothing in the file references the diagnostic strings. Pinning the actual instruction needs the ROM and the QSHRINK database, which only Qualcomm has.
So the questions that would move this are really for them:
- Is this a known issue on this WCN7850 firmware line, where transmit starves while receive is active?
- Is there a newer firmware image I can try on the Frame?
- Is there a driver-side setting I could toggle to narrow it down without a firmware change? I am thinking HE/EHT feature bits, UL OFDMA or MU, aggregation, MU-EDCA, or RTS/CTS.
The headset is set up for testing with a saved baseline per configuration, so I can turn things around quickly. Send me a firmware image or a driver patch and I will run it. I can also grab whatever's useful on the way: htt_stats dumps, a coredump (CONFIG_ATH12K_COREDUMP=y is already set), trace-cmd, or a capture from the AP.
Steps for reproducing this issue:
- Put the Steam Frame and a healthy control laptop on the same 5 GHz AP, and pick a wired host on the same LAN as the target.
- For the Frame, measure uplink alone, downlink alone, then both at once (
repro/bidir.shin the repo runs all three). Uplink alone is 40 to 145 Mbit/s; both at once, the uplink drops to single digits. - Repeat with the laptop as the client. It holds both directions (about 806 up and 150 down at the same time).
- On the Frame as root,
repro/read-ath12k-fw-stats.shshowshwsch_reset_countsitting still through the collapse, which is what rules out the hardware scheduler.
- 主要言語
- 言語のデータがありません
- スター
- 2.7k
- フォーク
- 89
- PR マージ指標
- 30日以内にマージされた PR はありません
環境構築
このプロジェクトには開発コンテナ、Dockerfile、コントリビューションガイドがありません。まず README を読み、一般的な手順ははじめてのコントリビューションガイドを参照してください。
はじめの一歩
- issue を最後まで読み、次にプロジェクトのコントリビューションガイドを読みます。
- 着手することを issue にコメントします — 二人が同じ作業をするのを防げます。
- リポジトリをフォークし、ブランチを切って変更します。
- issue 番号を参照したプルリクエストを送ります。
ValveSoftware/SteamOS のほかの issue
-
難易度 2/5 1〜3時間 初心者へのやさしさ 70/100
ValveSoftware/SteamOS#3037 ·
-
難易度 2/5 1〜3時間 初心者へのやさしさ 68/100
ValveSoftware/SteamOS#2983 ·
-
難易度 2/5 1〜3時間 初心者へのやさしさ 72/100
ValveSoftware/SteamOS#2927 ·
-
難易度 2/5 1〜3時間 初心者へのやさしさ 72/100
ValveSoftware/SteamOS#2875 · コメント 1 件 ·
-
steam-short-session-tracker: incorrect registry backup path resets settings during automatic repairオープン
難易度 2/5 1〜3時間 初心者へのやさしさ 80/100
ValveSoftware/SteamOS#2829 ·
ValveSoftware/SteamOS の issue をすべて見る
似ている issue
-
kind/bug
難易度 2/5 1〜3時間 初心者へのやさしさ 78/100
メンテナーはふだん 2 日以内に返信
-
難易度 2/5 1〜3時間 初心者へのやさしさ 66/100
krahabb/meross_lan#740 · コメント 1 件 ·
メンテナーはふだん 1 日以内に返信
-
難易度 2/5 1〜3時間 初心者へのやさしさ 75/100
メンテナーはふだん 4 日以内に返信
-
難易度 2/5 1〜3時間 初心者へのやさしさ 66/100
FujiNetWIFI/fujinet-firmware#2341 ·
メンテナーはふだん 1 日以内に返信
-
triage
難易度 2/5 1〜3時間 初心者へのやさしさ 65/100
メンテナーはふだん 1 日以内に返信