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fix(cli): macOS force exit cuts off the telemetry flush at exit

Aperta
#1,448 1 commento 0 reazioni 0 assegnatari Vedi su GitHub

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Valutazione

Difficoltà
4/5
Tempo stimato
3-5 giorni
Idoneità per principianti
35/100
Tipo di issue
Bug
Chiarezza
Abbastanza chiara
Stato di attività
Attiva
Stack tecnologico
nodejs, typescript
Ambito
cli, observability

Direzione di ricerca

The race is between scheduleForceExit() in packages/cli/src/lib/force-exit.ts, armed in the finally of packages/cli/src/cli.ts, and the beforeExit flush in createBeforeExitHandler() in packages/cli/src/lib/telemetry.ts. Start by reproducing on macOS with a metric sent just before exit and tracing when the timer fires relative to client.flush(3000). Done means the flush completes before exit on darwin, the #1237 and #833 protections still hold, and the fix chooses one of the approaches listed in the issue.

Scritto dal modello di indicizzazione a partire dal testo della issue.

Descrizione

bug CLI

Problem

On macOS, the CLI force-exit backstop can stop the telemetry flush that runs at exit. Data that the SDK has not sent yet is lost.

Cause

  1. In the finally of packages/cli/src/cli.ts, scheduleForceExit() arms an unref'd 100 ms timer that calls process.exit() (packages/cli/src/lib/force-exit.ts). It runs only on darwin.
  2. When the command's work drains, beforeExit fires. createBeforeExitHandler() in packages/cli/src/lib/telemetry.ts ends the session and starts client.flush(3000).
  3. The flush opens HTTP requests. These keep the event loop alive, so the unref'd timer can fire.
  4. The timer calls process.exit() before the flush completes. The flush is cut off.

The comment at the call site says the timer is a no-op on clean exits. That is true only until beforeExit starts new I/O. After that, the flush itself is the handle that keeps the loop alive.

Impact

Any data still in the SDK buffer when a command ends can be lost on macOS. For example:

  • Metrics: the SDK buffers them for up to 5 s, so the exit flush is often the only send.
  • Session updates from Sentry.endSession() in the beforeExit handler.
  • Client reports and runtime metrics that are sent at shutdown.

Evidence

The Snake leaderboard (#1437) found this problem. A snake.score metric was lost every time the player quit within about 5 s of game over. A trace log showed that the beforeExit flush started and the process exited before the request completed. #1437 works around this only for the score: it calls client.flush() when the game ends (packages/cli/src/lib/games/score.ts).

I saw the loss only for metrics. The impact on sessions and client reports comes from reading the code. I did not reproduce it.

Possible fixes

  • Let the telemetry flush delay the force exit. For example, beforeExit could clear or postpone the timer until flush() settles, with a maximum wait.
  • Flush telemetry in the finally of cli.ts before scheduleForceExit(), and keep the existing 3 s limit.
  • Arm the timer only after the telemetry flush settles.

Any fix must keep the protection from #1237 and #833 against processes that do not exit.

Lingua principale
TypeScript
Stelle
938
Fork
166
Merge medio
1g 7h
PR unite (30g)
156

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