An adventures game where it can extend as much as you like.
Nessuno ha ancora preso questa issue.
Valutazione
- Difficoltà
- 2/5
- Tempo stimato
- 1-3 ore
- Idoneità per principianti
- 85/100
Direzione di ricerca
Crea adventure_game.py come punto di ingresso per l’avventura testuale a scelta multipla descritta nell’issue. Eseguilo manualmente e verifica che chieda un nome, presenti le scelte della strada a sinistra/a destra e i relativi esiti, e stampi "Not a valid option" per le scelte non valide.
Scritto dal modello di indicizzazione a partire dal testo della issue.
Descrizione
Is your feature request related to a problem?
The repository currently lacks a text-based interactive adventure/choose-your-own-path game. This is a fun, beginner-friendly project type that's great for practicing conditionals, string input handling, and branching program flow — but it's also naturally suited to being extended collaboratively, since a text adventure can keep growing with new paths, endings, and story branches.
Describe the Solution
Add an adventure_game.py file implementing the initial skeleton of a text-based choose-your-own-adventure game where:
The player enters their name and receives a welcome message
The player faces a fork in a dirt road and chooses to go left or right
Left path leads to a river, where the player chooses to swim across (bad ending — eaten by an alligator) or walk around (bad ending — runs out of water)
Right path leads to an old bridge, where the player chooses to cross (good ending — successfully crosses) or head back (bad ending — gets lost)
Invalid inputs at any choice point are handled with a "Not a valid option" message
This is intentionally an open starting point, not a finished game. I'm submitting this as a base structure so that other contributors can extend it over time by:
Adding new branching paths and choices at each existing decision point
Adding entirely new story arcs/locations beyond the current two endings per path
Adding more "good" endings, items/inventory mechanics, or a scoring system
Refactoring the branching logic into functions/a scene-based structure as the story grows (to keep the code maintainable as more contributors add paths)
Describe Alternatives
An alternative would be to build out a fully complete game in a single PR before submitting. However, keeping it intentionally small and open-ended encourages community contribution and makes it easier for new/beginner contributors to add a single new path or ending as their first contribution to the repo.
Additional Context
This kind of project is a good "good first issue" magnet — new contributors can add a single elif branch and a couple of print statements without needing to understand the whole codebase, making it a great low-barrier entry point for first-time open source contributors.
Complexity
Simple (< 50 lines)
Medium (50-200 lines)
Complex (> 200 lines)
- Lingua principale
- Python
- Stelle
- 35.4k
- Fork
- 12.9k
- Merge medio
- 2h 37m
- PR unite (30g)
- 1
Guida per i contributori
Apri la guida per i contributori
Come iniziare
- Leggi tutta la issue e poi la guida ai contributi del progetto.
- Commenta sulla issue per dire che te ne occupi tu — evita che due persone facciano lo stesso lavoro.
- Fai un fork del repository e lavora su un branch.
- Apri una pull request che faccia riferimento al numero della issue.
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