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Repository di bg5sbk

Ultimo commit 15 mar 2015

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Ultimo commit 29 ott 2015

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An deterministic behavior tree implementation for multiplayer networking games

Ultimo commit 27 feb 2017

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Ultimo commit 9 nov 2011

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Ultimo commit 10 apr 2012

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A fork of the BulletSharp project to make the Bullet Physics Engine usable from C# code in Unity3d

Ultimo commit 25 feb 2017

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a match expression calculator write in PHP

Ultimo commit 15 ago 2011

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Prototype for .NET 7 with Raylib compiled into WebAssembly (wasm)

Ultimo commit 19 dic 2022

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EpicEditor is an embeddable JavaScript Markdown editor with split fullscreen editing, live previewing, automatic draft saving, offline support, and more. For developers, it offers a robust API, can be easily themed, and allows you to swap out the bundled Markdown parser with anything you throw at it.

Ultimo commit 15 ott 2013

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Falling Sand Simulation implemented in Java. Every pixel is simulated every frame and has its own state and intrinsic motivations.

Ultimo commit 4 lug 2021

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Ultimo commit 21 mar 2016

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Gaia Physics Engine

Ultimo commit 11 mag 2024

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a flash socket policy file server

Ultimo commit 21 set 2012

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Popup a textinput field to input text using IM (ibus, scim) in Sublime Text 2 under Linux.

Ultimo commit 19 ago 2012

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2D Soft Body Physics for Unity

Ultimo commit 28 ott 2014

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Jolt Physics bindings for Unity

Ultimo commit 27 mar 2024

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Ultimo commit 25 gen 2017

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Lite reliable UDP library for Mono and .NET

Ultimo commit 22 mar 2017

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Framework for lockstep RTS, TD, and MOBA games. Under development.

Ultimo commit 29 set 2016

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project to build and generate bindings for using Luau as a library

Ultimo commit 31 ott 2023

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