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Repository di aloisdeniel

An experimental simplified server and client web api framework in C#.

Ultimo commit 22 mag 2016

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An experimental Roslyn compilation unit to DLR (Expression trees) converter.

Ultimo commit 12 ott 2016

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Measurements of various metrics for Visual Studio mobile application projects.

Ultimo commit 6 ago 2015

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Converts native Xamarin.iOS or Xamarin.Android components into INotifyPropertyChanged implementations.

Ultimo commit 19 ago 2017

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Tiny documentation generator from dlls.

Ultimo commit 6 giu 2016

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A really basic 2D game engine on top of MonoGame.

Ultimo commit 14 mar 2015

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Small 2D mobile game engine on top of Xamarin, OpenTK & Moonsharp.

Ultimo commit 22 nov 2016

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Xamarin.iOS bindings for Cosmos library.

Ultimo commit 1 feb 2017

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Xamarin.iOS bindings for Hero library.

Ultimo commit 18 apr 2017

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A different beautiful Floating Edit Text ported to Xamarin.

Ultimo commit 12 feb 2017

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A list of existing Xamarin binding libraries.

Ultimo commit 30 ott 2017

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All my cross platforms control experiments.

Ultimo commit 7 mar 2016

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An example application for my FlutterViking session.

Ultimo commit 19 nov 2020

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My advent of code solutions.

Ultimo commit 3 dic 2024

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My personnal web page.

Ultimo commit 30 gen 2019

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An example application that runs on a Linux-based Anbernic device.

Ultimo commit 27 gen 2025

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A sample Flutter app with a custom Design System implementation.

Ultimo commit 28 mar 2022

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Bundle multiple assets into one single file.

Ultimo commit 14 set 2023

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A collection of interesting libraries/tools for Monogame based game projects

Ultimo commit 18 ago 2025

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A tool for previewing and exporting Figma design tokens.

Ultimo commit 15 ago 2022

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