PreviewTrigger: option to open on press (tap) instead of long press on touch devices
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Valutazione
- Difficoltà
- 4/5
- Tempo stimato
- 3-5 giorni
- Idoneità per principianti
- 30/100
- Tipo di issue
- Funzionalità
- Chiarezza
- Abbastanza chiara
- Stato di attività
- Attiva
- Stack tecnologico
- react, typescript
- Ambito
- frontend
Direzione di ricerca
Start with the PreviewTrigger component and its long-press handling, then read how the hover, focus and press events open the popover. The issue leaves the API open (a touchTrigger prop or an openOnPress boolean, or a configurable long-press delay), so a maintainer must choose one before coding. Done means a tap toggles the popover with the option on, long press stays the default, and tests cover mouse, keyboard and touch. Read #8905 and #10243 for the earlier decisions.
Scritto dal modello di indicizzazione a partire dal testo della issue.
Descrizione
Provide a general summary of the feature here
Add an option to PreviewTrigger so a regular press (a tap on touch devices) opens the preview. Today a touch user has to long press. The option is for triggers whose only job is to show the popover, such as an info button, rather than links.
🤔 Expected Behavior?
With the option on (for example <PreviewTrigger openOnPress> or touchTrigger="press"):
- Mouse: hover opens after the usual delay, as now. Clicking the trigger also toggles the popover.
- Keyboard: focus opens it, as now. Enter or Space toggles it.
- Touch: a tap toggles the popover. Pressing outside or Escape closes it, as with any non-modal popover.
Long press stays the default, so link previews keep working as they do today.
😯 Current Behavior
PreviewTrigger opens on hover, on focus and on long press. A tap runs the trigger's own action (onPress, or navigation for a Link).
That's right for link previews. But when the trigger's only purpose is to reveal the popover (an info icon next to a field label or table header, for example), touch users have to discover a long press. Tooltip isn't an alternative, because it isn't shown on touch at all, and it can't contain interactive content anyway.
The workaround is to combine useHover with a controlled DialogTrigger/Popover. That means re-implementing the warmup and cooldown delays, the safe-area polygon and the focus behaviour that PreviewTrigger already handles.
💁 Possible Solution
Either of these would work for us:
- Open on press. Add a prop that sets how touch users open the preview, for example
touchTrigger?: 'longPress' | 'press'(default'longPress'), or a booleanopenOnPressthat makes a press on any pointer type toggle the popover. - Configurable long-press threshold. If it fits the current implementation better, expose the long-press delay as a prop. Setting it to
0for these triggers would give the same result as option 1.
Prior art: Base UI's Popover.Trigger has an openOnHover prop (https://base-ui.com/react/components/popover). Hover is mouse-only and click or tap always opens it, so the same trigger works on hover with a mouse and on tap with touch. This was mentioned in #8905, which PreviewTrigger (#10243) closed.
🔦 Context
We're building a design system on React Aria Components for a mature data product. A common pattern is a small "info" trigger next to labels and column headers. It opens a non-modal popover with a short explanation and sometimes a link. On desktop it should open on hover. On touch it needs to open on tap, because a long press on a plain icon button isn't discoverable.
PreviewTrigger is very close to what we need. It's only the touch gesture that rules it out for this pattern.
💻 Examples
<PreviewTrigger touchTrigger="press">
<Button aria-label="About this field">
<InfoIcon />
</Button>
<Popover>
<Dialog>
Rows are sampled from the last 7 days. <Link href="/docs/sampling">Learn more</Link>
</Dialog>
</Popover>
</PreviewTrigger>
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