Right-Click Emote option to put it in the middle of your text

Aperta
#130 1 commento 0 reazioni 0 assegnatari Vedi su GitHub

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Valutazione

Difficoltà
4/5
Tempo stimato
3-5 giorni
Idoneità per principianti
45/100
Tipo di issue
Funzionalità
Chiarezza
Abbastanza chiara
Stato di attività
Attiva
Stack tecnologico
go
Ambito
desktop-dev

Direzione di ricerca

Locate the text input handling and emote processing logic in the Go codebase to implement parsing of :emote_name: patterns and conversion to the internal protocol format like <e:pre:idle:sfx>. Find the emote button UI component to add sequence number highlighting and selected state. Done means mid-text emotes render inline in chat input with sequence numbers displayed on the emote buttons indicating order and count.

Scritto dal modello di indicizzazione a partire dal testo della issue.

Descrizione

enhancement not before 3.0

Being able to have mid-text emotes properly would be nice. Either right click emote option or typing out the :emote name: like you would a Discord emoji, and placing an emote button in the text to indicate it will swap to it.

I don't want a KFO-Client butchered implementation where it really just sends 2 packets at once (as that HEAVILY relies on the queue actually being enabled to even work properly), I want a proper implementation for it that converts the emote to its own internal variant. For example :emote_name: turns into <e:pre:idle:sfx> or something.

In the same breath, mid-text sfx could also be handled like sfx:sfx_name, etc.

Also add a highlight on the Emote Button in the Emote List when you have mid-emote where the number would show you the order in which they will appear. Additionally if you did an emote twice it would mark it in a way that shows it's being used, for example KC-KZ's idea:

if a emote is high lighted have number 1, 2, 3 and so on with how many are selected in the order you want, if you did the emote twice the emote button would have like "1,3" so at a glance how many times it is used on what order

Also all the emotes that you're using should be using the _on button variant (aka darker shade that they're being used) - on AsyncAO currently that's just a box behind the emote that it's selected so that's what I mean, just mark it as "selected" in addition to the number showing what sequence it's selected in.

Example:
Image

Lingua principale
Go
Stelle
4
Fork
3
Merge medio
6g 21h
PR unite (30g)
1

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