Unpaired client answers pairing_required instead of unauthorized when the activation also names an invalid pairing method
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Valutazione
- Difficoltà
- 3/5
- Tempo stimato
- 1-2 giorni
- Idoneità per principianti
- 62/100
Direzione di ricerca
Start in src/admission.h at inadmissible_reject_reason() and relies_on_unpaired_access(), then read the pairing-method block in on_server_activate() in src/connection_manager.cpp. Extract that method check into a helper that both paths call, and choose PAIRING_REQUIRED only when the helper also passes. Done when a unit test next to the existing admission tests expects UNAUTHORIZED for a Sentinel session with activities: ["playback", "pairing"] and pairing_psk, and the existing PAIRING_REQUIRED case still passes.
Scritto dal modello di indicizzazione a partire dal testo della issue.
Descrizione
Summary
When a server sends an unpaired client a server/activate that is broken in two ways at once, sendspin-cpp closes the connection with client/goodbye reason pairing_required. The spec says the reason should be unauthorized.
pairing_required tells the user "turn on unpaired access and this will work". In this case it won't: with unpaired access on, the same activation is still rejected, this time with pair/abort method_not_supported. So the user is pointed at a setting that doesn't fix anything.
Steps to reproduce
- Start a sendspin-cpp-cli player with unpaired access off, which is the default. Do not pass
--allow-unpaired. - Run the conformance client validator with the unpaired suite and fault injection enabled:
uvx --from git+https://github.com/Sendspin/conformance sendspin-validate --suite unpaired --fault-injection - When the validator asks how your app connects, pick server-initiated, then pick the player from the list it found.
- Follow the prompts until step U4. Leave unpaired access off when it asks.
At U4, the validator connects without pairing, so the handshake uses the Sentinel PSK. It then sends:
{
"type": "server/activate",
"payload": {
"activities": ["playback", "pairing"],
"active_roles": [],
"pairing": {"method": "pairing_psk"}
}
}
Expected: client/goodbye with reason unauthorized.
Actual: client/goodbye with reason pairing_required. The validator reports finding UNPAIRED-004 as FAIL.
Why unauthorized is correct
That activation has two separate problems:
- It asks for playback on an unpaired connection while unpaired access is off. The activity set is not allowed (messaging.md, the "Allowed activity sets" table and its footnote).
- It asks for
pairing_pskpairing on a Sentinel connection.pairing_pskis only valid when the handshake matched the pairing PSK (messaging.md, the paragraph after the table). That is true whatever the unpaired-access setting.
The client picks its rejection by the first rule that applies (messaging.md, server/activate, "admissible"):
pairing_requiredapplies only if turning on unpaired access would make the activation admissible. Here it would not: problem 2 remains. This rule does not apply.unauthorizedapplies if the activity set is not allowed for the matched PSK. This rule applies, because of problem 1.
Cause
inadmissible_reject_reason() in src/admission.h decides between the two reasons using relies_on_unpaired_access(). That function asks whether admissible(..., unpaired_access=true) would pass. But admissible() only checks the activity set and the active roles. It never looks at the pairing method.
The pairing-method check lives later in ConnectionManager::on_server_activate() (src/connection_manager.cpp), in the category_ok / offered / format block. It only runs after an activation has passed admissible(). So when admissible() fails, the method is never considered, and "would enabling unpaired access fix it?" wrongly answers yes.
Suggested fix
Answer pairing_required only when enabling unpaired access would make the whole activation acceptable, including its pairing method:
- Pull the existing pairing-method check out of
on_server_activate()into a small helper. The check is: the method is present;pairing_pskif and only if the PSK category isPAIRING; the method is offered; fordynamic_pairing_code, the format is offered. For example,bool pairing_method_acceptable(conn, msg), which returns true whenpairingis not inactivities. - In the rejection path, choose
PAIRING_REQUIREDonly wheninadmissible_reject_reason()says so andpairing_method_acceptable()holds. Otherwise close withUNAUTHORIZED. - Keep using the same helper in the existing method-check block, so the two paths can't drift apart.
Add a unit test next to the existing admission tests:
- an unpaired (Sentinel) session;
- unpaired access off;
activities: ["playback", "pairing"],pairing.method: "pairing_psk";- expected result:
UNAUTHORIZED.
The existing case should still give PAIRING_REQUIRED: activities: ["playback"] with active_roles: ["player@v1"], which is the spec's worked example.
Notes
- Only a misbehaving server would send this activation, so it is an edge case. It is still the exact situation the rule order exists to make deterministic.
- Found with the conformance client validator (Sendspin/conformance#164, step U4). Tested against sendspin-cpp-cli
main@7501898, built on sendspin-cpp.
- Lingua principale
- C++
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- Merge medio
- 12h 14m
- PR unite (30g)
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