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[Bug]: Using NVPAIR on local machine remotely accessed - causes some issues

Aperta
#96 3 commenti 0 reazioni 1 assegnatario Vedi su GitHub

I maintainer di solito rispondono entro 5 giorni

@sherief-nv ci sta già lavorando.

Dal 1/10/2026.

Valutazione

Difficoltà
4/5
Tempo stimato
3-5 giorni
Idoneità per principianti
35/100
Tipo di issue
Bug
Chiarezza
Da chiarire
Stato di attività
Attiva
Ambito
desktop

Direzione di ricerca

Start by reproducing the reported Windows 10/Windows 11 remote desktop setup with NVPAIR enabled and disabled, then compare the bitrate warnings and desktop input latency. The issue provides no repository file, entry point, test, logs, or screenshots, so the first task is to collect diagnostic evidence and isolate whether NVPAIR triggers the regression. Done means the cause is identified and the remote gaming behavior no longer regresses with NVPAIR enabled.

Scritto dal modello di indicizzazione a partire dal testo della issue.

Descrizione

bug
PAIR version or commit

0.1.1

Affected component

Desktop application

Environment

OS: Windows 10
Architecture: x64
GPU: 4090 RTX
Model: Qwen 3.6 27B
Cluster Size: 4 nodes

Steps to reproduce

Have a desktop running windows 10, then use Sunshine and Vibeshine to dual monitor that remotely using moonlight into a Beelink device - running Windows 11, then connect that via a TESmart KVM to a dual monitor, 3 device, 1 keyboard and mouse setup.

Interesting fact - you would think that complexity would have an impact anyway - it doesn't. Without NVPAIR this system works flawlessly, no bitrate issues, no frames dropped - it is actually quite impressive when you get it running.

Expected behavior

I understood when looking at hte documentation that NVPAIR would see that your GPU was being used and bypass it - so I was expecting to be able to game without any issues.

Actual behavior

When I start the game I get warnings about lowering my bitrate and everything gets a latency in the realms of about 1-2 secs, and I don't mean "in-game" lag, I mean mouse movement lag across my desktop. It was actually tricky to shut down the game so that I could turn off NVPAIR. This is definitely an NVPAIR issue, when I turned it off (by right clicking in the taskbar) the game worked flawlessly again.

I have no idea why it would do this, or why it would impact on the bitrate - I suspect that it is Sunshine / Vibeshine / Moonlight that are providing those warnings - but I do not understand why NVPAIR would be impacting it. Hopefully you guys know.

Sanitized logs or screenshots

Confirmations
  • I searched existing issues for duplicates.
  • This is not a security vulnerability.
  • I agree to follow the Code of Conduct.
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